flashing lights + old code updated with new asset path system
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@@ -18,12 +18,9 @@ class GameOverSubstate extends MusicBeatSubstate
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{
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var daStage = PlayState.curStage;
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var daBf:String = '';
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switch (daStage)
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switch (PlayState.SONG.player1)
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{
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case 'school':
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stageSuffix = '-pixel';
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daBf = 'bf-pixel-dead';
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case 'schoolEvil':
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case 'bf-pixel':
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stageSuffix = '-pixel';
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daBf = 'bf-pixel-dead';
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default:
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