From f6022e0a3fe876c40938c1a2f0aa02229ec7201d Mon Sep 17 00:00:00 2001 From: KadeDeveloper Date: Thu, 22 Jul 2021 16:23:04 -0700 Subject: [PATCH] don't make spirit cached cuz like it'll be bad --- Project.xml | 2 ++ source/Character.hx | 2 +- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/Project.xml b/Project.xml index 1eace03..86cd7c8 100644 --- a/Project.xml +++ b/Project.xml @@ -7,6 +7,8 @@ + + diff --git a/source/Character.hx b/source/Character.hx index 2f15c00..194a013 100644 --- a/source/Character.hx +++ b/source/Character.hx @@ -348,7 +348,7 @@ class Character extends FlxSprite antialiasing = false; case 'spirit': - frames = Paths.getPackerAtlas('spirit','shared',true); + frames = Paths.getPackerAtlas('spirit','shared',false); animation.addByPrefix('idle', "idle spirit_", 24, false); animation.addByPrefix('singUP', "up_", 24, false); animation.addByPrefix('singRIGHT', "right_", 24, false);