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@ -2191,7 +2191,7 @@ class PlayState extends MusicBeatState
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ss = false;
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shits++;
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if (FlxG.save.data.accuracyMod == 0)
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totalNotesHit--;
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totalNotesHit += 0.25;
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case 'bad':
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daRating = 'bad';
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score = 0;
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@ -2199,7 +2199,7 @@ class PlayState extends MusicBeatState
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ss = false;
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bads++;
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if (FlxG.save.data.accuracyMod == 0)
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totalNotesHit += 0.25;
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totalNotesHit += 0.50;
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case 'good':
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daRating = 'good';
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score = 200;
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@ -2208,7 +2208,7 @@ class PlayState extends MusicBeatState
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if (health < 2)
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health += 0.04;
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if (FlxG.save.data.accuracyMod == 0)
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totalNotesHit += 0.50;
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totalNotesHit += 0.75;
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case 'sick':
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if (health < 2)
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health += 0.1;
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