BLUEBALL BUTTON OPTION
This commit is contained in:
@ -1,5 +1,6 @@
|
||||
package;
|
||||
|
||||
import flixel.input.keyboard.FlxKey;
|
||||
import haxe.Exception;
|
||||
import openfl.geom.Matrix;
|
||||
import openfl.display.BitmapData;
|
||||
@ -307,8 +308,6 @@ class PlayState extends MusicBeatState
|
||||
|
||||
trace('INFORMATION ABOUT WHAT U PLAYIN WIT:\nFRAMES: ' + Conductor.safeFrames + '\nZONE: ' + Conductor.safeZoneOffset + '\nTS: ' + Conductor.timeScale + '\nBotPlay : ' + FlxG.save.data.botplay);
|
||||
|
||||
|
||||
|
||||
//dialogue shit
|
||||
switch (SONG.song.toLowerCase())
|
||||
{
|
||||
@ -726,8 +725,6 @@ class PlayState extends MusicBeatState
|
||||
gfVersion = 'gf-christmas';
|
||||
case 'gf-pixel':
|
||||
gfVersion = 'gf-pixel';
|
||||
case 'gf':
|
||||
gfVersion = 'gf';
|
||||
default:
|
||||
gfVersion = 'gf';
|
||||
}
|
||||
@ -1788,7 +1785,7 @@ class PlayState extends MusicBeatState
|
||||
// 1 / 1000 chance for Gitaroo Man easter egg
|
||||
if (FlxG.random.bool(0.1))
|
||||
{
|
||||
// gitaroo man easter egg
|
||||
trace('GITAROO MAN EASTER EGG');
|
||||
FlxG.switchState(new GitarooPause());
|
||||
}
|
||||
else
|
||||
@ -1852,7 +1849,19 @@ class PlayState extends MusicBeatState
|
||||
}
|
||||
#end
|
||||
}
|
||||
|
||||
|
||||
if (FlxG.keys.justPressed.ZERO)
|
||||
{
|
||||
FlxG.switchState(new AnimationDebug(SONG.player1));
|
||||
#if windows
|
||||
if (luaModchart != null)
|
||||
{
|
||||
luaModchart.die();
|
||||
luaModchart = null;
|
||||
}
|
||||
#end
|
||||
}
|
||||
|
||||
#end
|
||||
|
||||
if (startingSong)
|
||||
@ -2122,6 +2131,29 @@ class PlayState extends MusicBeatState
|
||||
|
||||
// FlxG.switchState(new GameOverState(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y));
|
||||
}
|
||||
if (FlxG.save.data.resetButton)
|
||||
{
|
||||
if(FlxG.keys.justPressed.R)
|
||||
{
|
||||
boyfriend.stunned = true;
|
||||
|
||||
persistentUpdate = false;
|
||||
persistentDraw = false;
|
||||
paused = true;
|
||||
|
||||
vocals.stop();
|
||||
FlxG.sound.music.stop();
|
||||
|
||||
openSubState(new GameOverSubstate(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y));
|
||||
|
||||
#if windows
|
||||
// Game Over doesn't get his own variable because it's only used here
|
||||
DiscordClient.changePresence("GAME OVER -- " + SONG.song + " (" + storyDifficultyText + ") " + Ratings.GenerateLetterRank(accuracy),"\nAcc: " + HelperFunctions.truncateFloat(accuracy, 2) + "% | Score: " + songScore + " | Misses: " + misses , iconRPC);
|
||||
#end
|
||||
|
||||
// FlxG.switchState(new GameOverState(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y));
|
||||
}
|
||||
}
|
||||
|
||||
if (unspawnNotes[0] != null)
|
||||
{
|
||||
|
Reference in New Issue
Block a user