offset stuff

This commit is contained in:
KadeDev 2021-04-09 22:23:33 -07:00
parent 27d5050ea2
commit f83d71cc93

View File

@ -153,7 +153,7 @@ class OptionsMenu extends MusicBeatState
else if (controls.LEFT_P) else if (controls.LEFT_P)
FlxG.save.data.offset -= 0.1; FlxG.save.data.offset -= 0.1;
versionShit.text = "Offset (Left, Right, Shift to go faster): " + truncateFloat(FlxG.save.data.offset,2) + " - Description - " + currentDescription; versionShit.text = "Offset (Left, Right): " + truncateFloat(FlxG.save.data.offset,2) + " - Description - " + currentDescription;
} }
} }
else else
@ -164,10 +164,13 @@ class OptionsMenu extends MusicBeatState
if (FlxG.keys.pressed.LEFT) if (FlxG.keys.pressed.LEFT)
FlxG.save.data.offset-= 0.01; FlxG.save.data.offset-= 0.01;
versionShit.text = "Offset (Left, Right, Shift to go faster): " + truncateFloat(FlxG.save.data.offset,2) + " - Description - " + currentDescription; versionShit.text = "Offset (Left, Right): " + truncateFloat(FlxG.save.data.offset,2) + " - Description - " + currentDescription;
} }
if (controls.RESET)
FlxG.save.data.offset = 0;
if (controls.ACCEPT) if (controls.ACCEPT)
{ {
if (isCat) if (isCat)