diff --git a/docs/changelogs/latest.md b/docs/changelogs/latest.md new file mode 100644 index 0000000..4d08bc5 --- /dev/null +++ b/docs/changelogs/latest.md @@ -0,0 +1,33 @@ +# Latest changelog + +### Additions +- [PR #307](https://github.com/KadeDev/Kade-Engine/pulls/307): Fix freeplay lag, add freeplay background changes, and add icons updating in charting state +- Updated to Week 7 input with anti mash +- Added toggle for ghost tapping +- [PR #328](https://github.com/KadeDev/Kade-Engine/pulls/328) and [PR #331](https://github.com/KadeDev/Kade-Engine/pulls/331): Distractions toggle +- [PR #334](https://github.com/KadeDev/Kade-Engine/pull/334) Unhardcode GF Version, stages, and noteskins and make them loaded from chart +- [PR #341](https://github.com/KadeDev/Kade-Engine/pull/341): Update heads in realtime in charting state +- [PR #362](https://github.com/KadeDev/Kade-Engine/pull/362): Officially support macOS (and add macOS requirements to docs) +- Set up macOS CI builds +- [PR #373](https://github.com/KadeDev/Kade-Engine/pull/373): Add tweens to modcharts +- [PR #367](https://github.com/KadeDev/Kade-Engine/pull/367): Add labels to charting state +- [PR #374](https://github.com/KadeDev/Kade-Engine/pull/374): Add more icon sizes +- [PR #385](https://github.com/KadeDev/Kade-Engine/pull/385): Autoplay +- [#353](https://github.com/KadeDev/Kade-Engine/issues/353) ([PR #400](https://github.com/KadeDev/Kade-Engine/pulls/400)): Clap assist for syncing charts +- [PR #413](https://github.com/KadeDev/Kade-Engine/pulls/413): Option to disable flashing lights in menus +- [PR #428](https://github.com/KadeDev/Kade-Engine/pulls/428): Move documentation to GitHub Pages + new changelog system + +### Changes +- Tutorial is now a modchart instead of being hardcoded +- [PR #332](https://github.com/KadeDev/Kade-Engine/pull/332): Move the beatbox in Fresh to the vocal track +- [PR #291](https://github.com/KadeDev/Kade-Engine/pull/291): Make it so you can compile with 4.0.x + +### Bugfixes +- [PR #289](https://github.com/KadeDev/Kade-Engine/pulls/289): Player 2 now plays idle animation properly when camera zooms in +- [PR #314](https://github.com/KadeDev/Kade-Engine/pulls/314): Fix note trails +- [PR #330](https://github.com/KadeDev/Kade-Engine/pull/330): Fix spelling errors in options +- [#329](https://github.com/KadeDev/Kade-Engine/issues/329) ([PR #341](https://github.com/KadeDev/Kade-Engine/pull/341)): Fix crash when changing characters in charting state on web +- [PR #341](https://github.com/KadeDev/Kade-Engine/pull/341): Fix html5 crash (when building), fix layering issues in charting state, fix charting state crashes in html5 +- [PR #376](https://github.com/KadeDev/Kade-Engine/pull/376): Fix must hit sections +- [#368](https://github.com/KadeDev/Kade-Engine/issues/368) ([PR #392](https://github.com/KadeDev/Kade-Engine/pull/392)): Fix enemy idle animations not playing before first note +- [PR #399](https://github.com/KadeDev/Kade-Engine/pulls/399): Fix downscroll typo