story mode type shit
This commit is contained in:
@@ -8,6 +8,7 @@ import flixel.math.FlxMath;
|
||||
class MenuItem extends FlxSpriteGroup
|
||||
{
|
||||
public var targetY:Float = 0;
|
||||
public var week:FlxSprite;
|
||||
|
||||
public function new(x:Float, y:Float, weekNum:Int = 0, unlocked:Bool = false)
|
||||
{
|
||||
@@ -15,13 +16,14 @@ class MenuItem extends FlxSpriteGroup
|
||||
|
||||
var tex = FlxAtlasFrames.fromSparrow(AssetPaths.campaign_menu_UI_assets__png, AssetPaths.campaign_menu_UI_assets__xml);
|
||||
|
||||
var week:FlxSprite = new FlxSprite();
|
||||
week = new FlxSprite();
|
||||
week.frames = tex;
|
||||
week.animation.addByPrefix('week0', "WEEK1 select", 24);
|
||||
week.animation.addByPrefix('week1', "week2 select", 24);
|
||||
add(week);
|
||||
|
||||
week.animation.play('week' + weekNum);
|
||||
week.animation.pause();
|
||||
week.updateHitbox();
|
||||
|
||||
if (!unlocked)
|
||||
|
Reference in New Issue
Block a user