From a00406223dd33873221ad462d57798d888c3b712 Mon Sep 17 00:00:00 2001 From: Kade M Date: Fri, 16 Apr 2021 20:21:21 -0700 Subject: [PATCH 1/6] cpp things --- source/TitleState.hx | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/source/TitleState.hx b/source/TitleState.hx index 0097aaa..657ff1f 100644 --- a/source/TitleState.hx +++ b/source/TitleState.hx @@ -24,11 +24,8 @@ import io.newgrounds.NG; import lime.app.Application; import openfl.Assets; -#if windows +#if cpp import Discord.DiscordClient; -#end - -#if desktop import sys.thread.Thread; #end @@ -66,7 +63,7 @@ class TitleState extends MusicBeatState PlayerSettings.init(); - #if desktop + #if cpp DiscordClient.initialize(); Application.current.onExit.add (function (exitCode) { From 186c73fca210c155a8d5787dfa3a1959abe86f95 Mon Sep 17 00:00:00 2001 From: CyndaquilDAC <65635932+CyndaquilDAC@users.noreply.github.com> Date: Sat, 17 Apr 2021 16:38:19 -0500 Subject: [PATCH 2/6] minor nitpick fixed --- BUILDING.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/BUILDING.md b/BUILDING.md index 6b4c446..a4c6814 100644 --- a/BUILDING.md +++ b/BUILDING.md @@ -1,6 +1,6 @@ # Building Friday Night Funkin': Kade Engine -**Please note**: these instructions are for compiling/building the game. If you just want to play Kade Engine, **play in your browser or download a build instead**: **[play in browser](https://funkin.puyo.xyz) ⋅ [latest stable release](https://github.com/KadeDev/Kade-Engine/releases/latest) ⋅ [latest development build (windows)](https://ci.appveyor.com/project/KadeDev/kade-engine-windows/build/artifacts) ⋅ [latest development build (linux)](https://ci.appveyor.com/project/daniel11420/kade-engine-linux/build/artifacts)**. If you want to build the game yourself, continue reading. +**Please note** that these instructions are for compiling/building the game. If you just want to play Kade Engine, **play in your browser or download a build instead**: **[play in browser](https://funkin.puyo.xyz) ⋅ [latest stable release](https://github.com/KadeDev/Kade-Engine/releases/latest) ⋅ [latest development build (windows)](https://ci.appveyor.com/project/KadeDev/kade-engine-windows/build/artifacts) ⋅ [latest development build (linux)](https://ci.appveyor.com/project/daniel11420/kade-engine-linux/build/artifacts)**. If you want to build the game yourself, continue reading. **Also note**: you should be familiar with the commandline. If not, read this [quick guide by ninjamuffin](https://ninjamuffin99.newgrounds.com/news/post/1090480). From 5d60dc67a4330c94eeda6ae108dea9d1888bb2d6 Mon Sep 17 00:00:00 2001 From: CyndaquilDAC <65635932+CyndaquilDAC@users.noreply.github.com> Date: Sat, 17 Apr 2021 16:41:10 -0500 Subject: [PATCH 3/6] ModCharts Fixes --- ModCharts.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/ModCharts.md b/ModCharts.md index c0cb350..efd8bf6 100644 --- a/ModCharts.md +++ b/ModCharts.md @@ -1,6 +1,6 @@ # Kade Engine Lua Mod Chart Documentation -In the latest version of Kade Engine we introduced Mod Charts. Mod Charts are a way of changing gameplay without hard coded values, this is achieved by using the Lua Scripting language to create script files that run during runtime. +In the 1.4.2 release of Kade Engine, we introduced Mod Charts. Mod Charts are a way of changing gameplay without hard coded values. This is achieved by using the Lua Scripting language to create script files that run during runtime. All files **are located in** `assets/data/song/` @@ -197,7 +197,7 @@ Set's the current camera's zoom Set's the hud's zoom -### Actor's +### Actors ##### getRenderedNotes() From c2511b675a19a94e31574b334cc9ab40e13fd6c0 Mon Sep 17 00:00:00 2001 From: CyndaquilDAC <65635932+CyndaquilDAC@users.noreply.github.com> Date: Sat, 17 Apr 2021 16:41:48 -0500 Subject: [PATCH 4/6] delete dumb stupid --- Error | 0 1 file changed, 0 insertions(+), 0 deletions(-) delete mode 100644 Error diff --git a/Error b/Error deleted file mode 100644 index e69de29..0000000 From 6e3c9f45f40e9d31cc1fd5b779d5b3c5db79180e Mon Sep 17 00:00:00 2001 From: CyndaquilDAC <65635932+CyndaquilDAC@users.noreply.github.com> Date: Sat, 17 Apr 2021 16:52:19 -0500 Subject: [PATCH 5/6] UGH --- ...itBackground.png => KadeEngineWithBackground.png | Bin 1 file changed, 0 insertions(+), 0 deletions(-) rename KadeEngineWitBackground.png => KadeEngineWithBackground.png (100%) diff --git a/KadeEngineWitBackground.png b/KadeEngineWithBackground.png similarity index 100% rename from KadeEngineWitBackground.png rename to KadeEngineWithBackground.png From 82d3183264c13f89436a2fbdf47c6a1629df2008 Mon Sep 17 00:00:00 2001 From: daniel11420 <15311104+daniel11420@users.noreply.github.com> Date: Sun, 18 Apr 2021 14:24:29 +0200 Subject: [PATCH 6/6] Update README.md --- README.md | 2 -- 1 file changed, 2 deletions(-) diff --git a/README.md b/README.md index 3f6cc27..f39d709 100644 --- a/README.md +++ b/README.md @@ -16,8 +16,6 @@ Links: **[itch.io page](https://ninja-muffin24.itch.io/funkin) ⋅ [Newgrounds]( Links: **[GameBanana mod page](https://gamebanana.com/gamefiles/16761) ⋅ [play in browser](https://funkin.puyo.xyz) ⋅ [latest stable release](https://github.com/KadeDev/Kade-Engine/releases/latest) ⋅ [latest development build (windows)](https://ci.appveyor.com/project/KadeDev/kade-engine-windows/build/artifacts) ⋅ [latest development build (linux)](https://ci.appveyor.com/project/KadeDev/kade-engine-linux/build/artifacts)** -**Please note**: as of right now, linux CI has not been set up yet (the "latest developemnt build (linux)" link does not work). you can download a linux build [here](https://ci.appveyor.com/project/daniel11420/kade-engine-linux/build/artifacts) (temporary link) - **REMEMBER**: This is a **mod**. This is not the vanilla game and should be treated as a **modification**. This is not and probably will never be official, so don't get confused. # Screenshots ([skip](#Features))