screenshots and readme stuff
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README.md
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# Previews ([skip](#features))
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# Features
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@ -43,12 +49,15 @@ If you're looking for documentation, changelogs, or guides, you can find those o
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- **More information during gameplay**
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- While you're playing, we show you information about how you're doing, such as your accuracy, combo break count, notes per second, and your grade/rating.
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- **Customizable keybinds**
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- Instead of being forced to use WASD and the arrow keys, you can customize the keybinds to any keys you want!
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- Instead of being forced to use WASD and the arrow keys, you can set any keybinds you want!
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- **Replays** (in beta)
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- Have you ever gotten a crazy score but didn't record? The replay system solves that: it automatically saves a "replay" of your gameplay every time you complete a song, which you can play back inside of the game.
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- Replays just store information about what you're doing, they don't actually record the screen -- so they take up way less space on your disk than videos.
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- **Audio offset**
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- If your headphones are delayed, you can set an offset in the options menu to line the game up with the delay and play with synced audio like intended.
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- If your speakers or headphones are delayed, you can set an offset in the options menu to line the game up with the delay and play with synced audio like intended!
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- **And much, much more!**
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- There's so much more in store than just what's listed here! If you can imagine a quality of life feature, it's probably
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either already included in Kade Engine or is being worked on!
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# Credits
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### Friday Night Funkin'
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art/readme/KadeEngineDialogue.png
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art/readme/KadeEngineFreeplay.png
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art/readme/KadeEngineOptions.png
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art/readme/KadeEnginePauseScreen.png
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art/readme/KadeEnginePixelGameplay.png
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art/readme/KadeEngineReplayLoader.png
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art/readme/KadeEngineResultsScreen.png
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art/readme/KadeEngineTitleScreen.png
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art/readme/KadeEngineWeekSelect.png
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