Compare commits
4 Commits
61eb589cf0
...
stable
Author | SHA1 | Date | |
---|---|---|---|
cfd1099dbc | |||
0e56a7336b | |||
903970c542 | |||
e03cd7d1c3 |
@ -16,7 +16,7 @@
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|||||||
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<!--Minimum without FLX_NO_GAMEPAD: 11.8, without FLX_NO_NATIVE_CURSOR: 11.2-->
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<!--Minimum without FLX_NO_GAMEPAD: 11.8, without FLX_NO_NATIVE_CURSOR: 11.2-->
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||||||
<set name="SWF_VERSION" value="11.8" />
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<set name="SWF_VERSION" value="11.8" />
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||||||
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*
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||||||
<!-- ____________________________ Window Settings ___________________________ -->
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<!-- ____________________________ Window Settings ___________________________ -->
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||||||
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||||||
<!--These window settings apply to all targets-->
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<!--These window settings apply to all targets-->
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@ -166,8 +166,6 @@
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|||||||
<!--Disable the Flixel core debugger. Automatically gets set whenever you compile in release mode!-->
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<!--Disable the Flixel core debugger. Automatically gets set whenever you compile in release mode!-->
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||||||
<haxedef name="FLX_NO_DEBUG" unless="debug" />
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<haxedef name="FLX_NO_DEBUG" unless="debug" />
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<haxedef name="HXCPP_GC_BIG_BLOCKS"/>
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<!--Enable this for Nape release builds for a serious peformance improvement-->
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<!--Enable this for Nape release builds for a serious peformance improvement-->
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<haxedef name="NAPE_RELEASE_BUILD" unless="debug" />
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<haxedef name="NAPE_RELEASE_BUILD" unless="debug" />
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@ -14,19 +14,19 @@
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|||||||
- Linux: install the `git` package: `sudo apt install git` (ubuntu), `sudo pacman -S git` (arch), etc... (you probably already have it)
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- Linux: install the `git` package: `sudo apt install git` (ubuntu), `sudo pacman -S git` (arch), etc... (you probably already have it)
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||||||
4. Install and set up the necessary libraries:
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4. Install and set up the necessary libraries:
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- `haxelib install lime 7.9.0`
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- `haxelib install lime 7.9.0`
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- `haxelib install openfl`
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- `haxelib install openfl 9.1.0`
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- `haxelib install flixel`
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- `haxelib install flixel 4.11.0`
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- `haxelib run lime setup`
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- `haxelib run lime setup`
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- `haxelib run lime setup flixel`
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- `haxelib run lime setup flixel`
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- `haxelib install flixel-tools`
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- `haxelib install flixel-tools`
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- `haxelib run flixel-tools setup`
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- `haxelib run flixel-tools setup`
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- `haxelib install flixel-addons`
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- `haxelib install flixel-addons 2.11.0`
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- `haxelib install flixel-ui`
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- `haxelib install flixel-ui 2.4.0`
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- `haxelib install hscript`
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- `haxelib install hscript 2.3.0`
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- `haxelib install newgrounds`
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- `haxelib install newgrounds 1.1.5`
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- `haxelib git linc_luajit https://github.com/AndreiRudenko/linc_luajit.git`
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- `haxelib git linc_luajit https://github.com/AndreiRudenko/linc_luajit.git`
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- `haxelib git faxe https://github.com/uhrobots/faxe`
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- `haxelib git faxe https://github.com/uhrobots/faxe`
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- `haxelib git polymod https://github.com/larsiusprime/polymod.git`
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- `haxelib install polymod 1.3.0`
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- `haxelib git discord_rpc https://github.com/Aidan63/linc_discord-rpc`
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- `haxelib git discord_rpc https://github.com/Aidan63/linc_discord-rpc`
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- `haxelib install actuate`
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- `haxelib install actuate`
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- `haxelib git extension-webm https://github.com/KadeDev/extension-webm`
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- `haxelib git extension-webm https://github.com/KadeDev/extension-webm`
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@ -1,7 +0,0 @@
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package;
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class APIStuff
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{
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public static var API:String = "";
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public static var EncKey:String = "";
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}
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@ -60,9 +60,9 @@ class DiffOverview extends FlxSubState
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FlxG.cameras.add(camGame);
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FlxG.cameras.add(camGame);
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FlxG.cameras.add(camHUD);
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FlxG.cameras.add(camHUD, false);
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FlxCamera.defaultCameras = [camGame];
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//FlxG.cameras.setDefaultDrawTarget(camGame,true);
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playerStrums = new FlxTypedGroup<FlxSprite>();
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playerStrums = new FlxTypedGroup<FlxSprite>();
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@ -1,5 +1,6 @@
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package;
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package;
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import cpp.vm.Gc;
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import flixel.FlxG;
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import flixel.FlxG;
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import flixel.FlxObject;
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import flixel.FlxObject;
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import flixel.FlxSubState;
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import flixel.FlxSubState;
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@ -16,6 +17,10 @@ class GameOverSubstate extends MusicBeatSubstate
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public function new(x:Float, y:Float)
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public function new(x:Float, y:Float)
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{
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{
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if (!FlxG.save.data.GC) {
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Gc.enable(true);
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trace("Player died. We can reenable the garbage collector");
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}
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var daStage = PlayState.curStage;
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var daStage = PlayState.curStage;
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var daBf:String = '';
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var daBf:String = '';
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switch (PlayState.SONG.player1)
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switch (PlayState.SONG.player1)
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@ -46,11 +46,12 @@ class KadeEngineData
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if (FlxG.save.data.fpsRain == null)
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if (FlxG.save.data.fpsRain == null)
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FlxG.save.data.fpsRain = false;
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FlxG.save.data.fpsRain = false;
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if (FlxG.save.data.fpsCap == null)
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/*if (FlxG.save.data.fpsCap == null)
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FlxG.save.data.fpsCap = 120;
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FlxG.save.data.fpsCap = 120;*/
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if (FlxG.save.data.fpsCap > 285 || FlxG.save.data.fpsCap < 60)
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if (FlxG.save.data.fpsCap > 1000 || FlxG.save.data.fpsCap < 60)
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FlxG.save.data.fpsCap = 120; // baby proof so you can't hard lock ur copy of kade engine
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//FlxG.save.data.fpsCap = 120; // baby proof so you can't hard lock ur copy of kade engine
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trace("nerd");
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if (FlxG.save.data.scrollSpeed == null)
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if (FlxG.save.data.scrollSpeed == null)
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FlxG.save.data.scrollSpeed = 1;
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FlxG.save.data.scrollSpeed = 1;
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@ -118,6 +119,9 @@ class KadeEngineData
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if (FlxG.save.data.zoom == null)
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if (FlxG.save.data.zoom == null)
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FlxG.save.data.zoom = 1;
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FlxG.save.data.zoom = 1;
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if (FlxG.save.data.GC == null)
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FlxG.save.data.GC == true;
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var gamepad:FlxGamepad = FlxG.gamepads.lastActive;
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var gamepad:FlxGamepad = FlxG.gamepads.lastActive;
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KeyBinds.gamepad = gamepad != null;
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KeyBinds.gamepad = gamepad != null;
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@ -1,5 +1,6 @@
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package;
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package;
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import cpp.vm.Gc;
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import lime.app.Application;
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import lime.app.Application;
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#if windows
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#if windows
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import Discord.DiscordClient;
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import Discord.DiscordClient;
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@ -102,6 +103,8 @@ class Main extends Sprite
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fpsCounter = new FPS(10, 3, 0xFFFFFF);
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fpsCounter = new FPS(10, 3, 0xFFFFFF);
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addChild(fpsCounter);
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addChild(fpsCounter);
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toggleFPS(FlxG.save.data.fps);
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toggleFPS(FlxG.save.data.fps);
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memory = new Memory(10, 15, 0xFFFFFF);
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addChild(memory);
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#end
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#end
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}
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}
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@ -109,6 +112,8 @@ class Main extends Sprite
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var fpsCounter:FPS;
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var fpsCounter:FPS;
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var memory:Memory;
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public function toggleFPS(fpsEnabled:Bool):Void {
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public function toggleFPS(fpsEnabled:Bool):Void {
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fpsCounter.visible = fpsEnabled;
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fpsCounter.visible = fpsEnabled;
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}
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}
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49
source/Memory.hx
Normal file
49
source/Memory.hx
Normal file
@ -0,0 +1,49 @@
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package;
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||||||
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import flixel.util.FlxStringUtil;
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import openfl.events.Event;
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import openfl.text.TextFormat;
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import cpp.vm.Gc;
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import openfl.text.TextField;
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import openfl.Lib;
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class Memory extends TextField {
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//private var overCounter = 0;
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//private var isOver = false;
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@:noCompletion private var cacheCount:Int;
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@:noCompletion private var currentTime:Float;
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@:noCompletion private var times:Array<Float>;
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public function new(x:Float = 15, y:Float = 20, color:Int = 0x000000) {
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super();
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||||||
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this.x = x;
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this.y = y;
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this.width = 150;
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defaultTextFormat = new TextFormat("_sans", 12, color);
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text = "Memory: ";
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addEventListener(Event.ENTER_FRAME, function(e)
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{
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/*var usedMemory:Float = Gc.memUsage();
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if (Gc.memUsage() < 0 && !isOver)
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{
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isOver = true;
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||||||
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}
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if (Gc.memUsage() > 0 && isOver)
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{
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overCounter++;
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||||||
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isOver = false;
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||||||
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}
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||||||
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if (isOver) {
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usedMemory = 2147483647+(2147483647-(Math.abs(Gc.memUsage()))); // funny math to represent values over 2GB
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}*/
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text = "Memory: " + FlxStringUtil.formatBytes(/*usedMemory + 4294967296*overCounter*/ Gc.memInfo64(0));
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/*for (i in 0...4) {
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text += "\nMemory info " + i + ": " + FlxStringUtil.formatBytes(Gc.memInfo64(i));
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||||||
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}*/
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||||||
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});
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||||||
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}
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||||||
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}
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@ -530,10 +530,10 @@ class FPSCapOption extends Option
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|||||||
}
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}
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||||||
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override function right():Bool {
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override function right():Bool {
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||||||
if (FlxG.save.data.fpsCap >= 290)
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if (FlxG.save.data.fpsCap >= 1000)
|
||||||
{
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{
|
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FlxG.save.data.fpsCap = 290;
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FlxG.save.data.fpsCap = 1000;
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(cast (Lib.current.getChildAt(0), Main)).setFPSCap(290);
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(cast (Lib.current.getChildAt(0), Main)).setFPSCap(1000);
|
||||||
}
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}
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else
|
else
|
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FlxG.save.data.fpsCap = FlxG.save.data.fpsCap + 10;
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FlxG.save.data.fpsCap = FlxG.save.data.fpsCap + 10;
|
||||||
@ -543,8 +543,8 @@ class FPSCapOption extends Option
|
|||||||
}
|
}
|
||||||
|
|
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override function left():Bool {
|
override function left():Bool {
|
||||||
if (FlxG.save.data.fpsCap > 290)
|
if (FlxG.save.data.fpsCap > 1000)
|
||||||
FlxG.save.data.fpsCap = 290;
|
FlxG.save.data.fpsCap = 1000;
|
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else if (FlxG.save.data.fpsCap < 60)
|
else if (FlxG.save.data.fpsCap < 60)
|
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FlxG.save.data.fpsCap = Application.current.window.displayMode.refreshRate;
|
FlxG.save.data.fpsCap = Application.current.window.displayMode.refreshRate;
|
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else
|
else
|
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@ -631,6 +631,27 @@ class RainbowFPSOption extends Option
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
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|
||||||
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class GarbageCollection extends Option
|
||||||
|
{
|
||||||
|
public function new(desc:String)
|
||||||
|
{
|
||||||
|
super();
|
||||||
|
description = desc;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override function press():Bool
|
||||||
|
{
|
||||||
|
FlxG.save.data.GC = !FlxG.save.data.GC;
|
||||||
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display = updateDisplay();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
private override function updateDisplay():String
|
||||||
|
{
|
||||||
|
return "Garbage Collection " + ((FlxG.save.data.GC) ? " ON " : "OFF") ;
|
||||||
|
}
|
||||||
|
}
|
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|
|
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class Optimization extends Option
|
class Optimization extends Option
|
||||||
{
|
{
|
||||||
public function new(desc:String)
|
public function new(desc:String)
|
||||||
@ -946,6 +967,7 @@ class ResetSettings extends Option
|
|||||||
FlxG.save.data.optimize = null;
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FlxG.save.data.optimize = null;
|
||||||
FlxG.save.data.cacheImages = null;
|
FlxG.save.data.cacheImages = null;
|
||||||
FlxG.save.data.editor = null;
|
FlxG.save.data.editor = null;
|
||||||
|
FlxG.save.data.GC = null;
|
||||||
|
|
||||||
KadeEngineData.initSave();
|
KadeEngineData.initSave();
|
||||||
confirm = false;
|
confirm = false;
|
||||||
|
@ -60,6 +60,7 @@ class OptionsMenu extends MusicBeatState
|
|||||||
new MissSoundsOption("Toggle miss sounds playing when you don't hit a note."),
|
new MissSoundsOption("Toggle miss sounds playing when you don't hit a note."),
|
||||||
new ScoreScreen("Show the score screen after the end of a song"),
|
new ScoreScreen("Show the score screen after the end of a song"),
|
||||||
new ShowInput("Display every single input on the score screen."),
|
new ShowInput("Display every single input on the score screen."),
|
||||||
|
new GarbageCollection("Reduces lag at the cost of immense RAM usage."),
|
||||||
new Optimization("No characters or backgrounds. Just a usual rhythm game layout."),
|
new Optimization("No characters or backgrounds. Just a usual rhythm game layout."),
|
||||||
new GraphicLoading("On startup, cache every character. Significantly decrease load times. (HIGH MEMORY)"),
|
new GraphicLoading("On startup, cache every character. Significantly decrease load times. (HIGH MEMORY)"),
|
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new BotPlay("Showcase your charts and mods with autoplay.")
|
new BotPlay("Showcase your charts and mods with autoplay.")
|
||||||
|
@ -128,12 +128,12 @@ class Paths
|
|||||||
|
|
||||||
inline static public function getSparrowAtlas(key:String, ?library:String, ?isCharacter:Bool = false)
|
inline static public function getSparrowAtlas(key:String, ?library:String, ?isCharacter:Bool = false)
|
||||||
{
|
{
|
||||||
var usecahce = FlxG.save.data.cacheImages;
|
var useCache = FlxG.save.data.cacheImages;
|
||||||
#if !cpp
|
#if !cpp
|
||||||
usecahce = false;
|
useCache = false;
|
||||||
#end
|
#end
|
||||||
if (isCharacter)
|
if (isCharacter)
|
||||||
if (usecahce)
|
if (useCache)
|
||||||
#if cpp
|
#if cpp
|
||||||
return FlxAtlasFrames.fromSparrow(imageCached(key), file('images/characters/$key.xml', library));
|
return FlxAtlasFrames.fromSparrow(imageCached(key), file('images/characters/$key.xml', library));
|
||||||
#else
|
#else
|
||||||
|
@ -81,7 +81,7 @@ class PauseSubState extends MusicBeatSubstate
|
|||||||
perSongOffset = new FlxText(5, FlxG.height - 18, 0, "Additive Offset (Left, Right): " + PlayState.songOffset + " - Description - " + 'Adds value to global offset, per song.', 12);
|
perSongOffset = new FlxText(5, FlxG.height - 18, 0, "Additive Offset (Left, Right): " + PlayState.songOffset + " - Description - " + 'Adds value to global offset, per song.', 12);
|
||||||
perSongOffset.scrollFactor.set();
|
perSongOffset.scrollFactor.set();
|
||||||
perSongOffset.setFormat("VCR OSD Mono", 16, FlxColor.WHITE, LEFT, FlxTextBorderStyle.OUTLINE, FlxColor.BLACK);
|
perSongOffset.setFormat("VCR OSD Mono", 16, FlxColor.WHITE, LEFT, FlxTextBorderStyle.OUTLINE, FlxColor.BLACK);
|
||||||
|
|
||||||
#if cpp
|
#if cpp
|
||||||
add(perSongOffset);
|
add(perSongOffset);
|
||||||
#end
|
#end
|
||||||
@ -225,6 +225,10 @@ class PauseSubState extends MusicBeatSubstate
|
|||||||
PlayState.instance.clean();
|
PlayState.instance.clean();
|
||||||
FlxG.resetState();
|
FlxG.resetState();
|
||||||
case "Exit to menu":
|
case "Exit to menu":
|
||||||
|
if (!FlxG.save.data.GC) {
|
||||||
|
cpp.vm.Gc.enable(true);
|
||||||
|
trace("Exiting the song. We can reenable the garbage collector");
|
||||||
|
}
|
||||||
PlayState.startTime = 0;
|
PlayState.startTime = 0;
|
||||||
if (PlayState.instance.useVideo)
|
if (PlayState.instance.useVideo)
|
||||||
{
|
{
|
||||||
@ -246,8 +250,8 @@ class PauseSubState extends MusicBeatSubstate
|
|||||||
PlayState.luaModchart = null;
|
PlayState.luaModchart = null;
|
||||||
}
|
}
|
||||||
#end
|
#end
|
||||||
if (FlxG.save.data.fpsCap > 290)
|
if (FlxG.save.data.fpsCap > 1000)
|
||||||
(cast (Lib.current.getChildAt(0), Main)).setFPSCap(290);
|
(cast (Lib.current.getChildAt(0), Main)).setFPSCap(1000);
|
||||||
|
|
||||||
PlayState.instance.clean();
|
PlayState.instance.clean();
|
||||||
|
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
package;
|
package;
|
||||||
|
|
||||||
|
|
||||||
|
import cpp.vm.Gc;
|
||||||
import Song.Event;
|
import Song.Event;
|
||||||
import openfl.media.Sound;
|
import openfl.media.Sound;
|
||||||
#if sys
|
#if sys
|
||||||
@ -400,13 +401,13 @@ class PlayState extends MusicBeatState
|
|||||||
camNotes.bgColor.alpha = 0;
|
camNotes.bgColor.alpha = 0;
|
||||||
|
|
||||||
FlxG.cameras.reset(camGame);
|
FlxG.cameras.reset(camGame);
|
||||||
FlxG.cameras.add(camHUD);
|
FlxG.cameras.add(camHUD, false);
|
||||||
FlxG.cameras.add(camSustains);
|
FlxG.cameras.add(camSustains, false);
|
||||||
FlxG.cameras.add(camNotes);
|
FlxG.cameras.add(camNotes, false);
|
||||||
|
|
||||||
camHUD.zoom = PlayStateChangeables.zoom;
|
camHUD.zoom = PlayStateChangeables.zoom;
|
||||||
|
|
||||||
FlxCamera.defaultCameras = [camGame];
|
//FlxG.cameras.setDefaultDrawTarget(camGame, true);
|
||||||
|
|
||||||
persistentUpdate = true;
|
persistentUpdate = true;
|
||||||
persistentDraw = true;
|
persistentDraw = true;
|
||||||
@ -1692,6 +1693,10 @@ class PlayState extends MusicBeatState
|
|||||||
|
|
||||||
function startSong():Void
|
function startSong():Void
|
||||||
{
|
{
|
||||||
|
if (!FlxG.save.data.GC) {
|
||||||
|
Gc.enable(false);
|
||||||
|
trace("Song started. Garbage collection has been disabled");
|
||||||
|
}
|
||||||
startingSong = false;
|
startingSong = false;
|
||||||
songStarted = true;
|
songStarted = true;
|
||||||
previousFrameTime = FlxG.game.ticks;
|
previousFrameTime = FlxG.game.ticks;
|
||||||
@ -3313,6 +3318,10 @@ class PlayState extends MusicBeatState
|
|||||||
|
|
||||||
function endSong():Void
|
function endSong():Void
|
||||||
{
|
{
|
||||||
|
if (!FlxG.save.data.GC) {
|
||||||
|
Gc.enable(true);
|
||||||
|
trace("Song ended. We can reenable the garbage collector");
|
||||||
|
}
|
||||||
endingSong = true;
|
endingSong = true;
|
||||||
FlxG.stage.removeEventListener(KeyboardEvent.KEY_DOWN, handleInput);
|
FlxG.stage.removeEventListener(KeyboardEvent.KEY_DOWN, handleInput);
|
||||||
FlxG.stage.removeEventListener(KeyboardEvent.KEY_UP, releaseInput);
|
FlxG.stage.removeEventListener(KeyboardEvent.KEY_UP, releaseInput);
|
||||||
@ -3334,8 +3343,8 @@ class PlayState extends MusicBeatState
|
|||||||
PlayStateChangeables.useDownscroll = false;
|
PlayStateChangeables.useDownscroll = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (FlxG.save.data.fpsCap > 290)
|
if (FlxG.save.data.fpsCap > 1000)
|
||||||
(cast(Lib.current.getChildAt(0), Main)).setFPSCap(290);
|
(cast(Lib.current.getChildAt(0), Main)).setFPSCap(1000);
|
||||||
|
|
||||||
#if cpp
|
#if cpp
|
||||||
if (luaModchart != null)
|
if (luaModchart != null)
|
||||||
|
@ -40,7 +40,7 @@ class TimingStruct
|
|||||||
if (msTime >= i.startTime * 1000 && msTime < (i.startTime + i.length) * 1000)
|
if (msTime >= i.startTime * 1000 && msTime < (i.startTime + i.length) * 1000)
|
||||||
return i;
|
return i;
|
||||||
}
|
}
|
||||||
trace('Apparently ' + msTime + ' is out of any segs');
|
/*trace('Apparently ' + msTime + ' is out of any segs');*/
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -54,7 +54,7 @@ class TitleState extends MusicBeatState
|
|||||||
override public function create():Void
|
override public function create():Void
|
||||||
{
|
{
|
||||||
#if polymod
|
#if polymod
|
||||||
polymod.Polymod.init({modRoot: "mods", dirs: ['introMod']});
|
//polymod.Polymod.init({modRoot: "mods", dirs: ['introMod']});
|
||||||
#end
|
#end
|
||||||
|
|
||||||
#if sys
|
#if sys
|
||||||
@ -290,6 +290,11 @@ class TitleState extends MusicBeatState
|
|||||||
MainMenuState.firstStart = true;
|
MainMenuState.firstStart = true;
|
||||||
MainMenuState.finishedFunnyMove = false;
|
MainMenuState.finishedFunnyMove = false;
|
||||||
|
|
||||||
|
new FlxTimer().start(2, function(tmr:FlxTimer)
|
||||||
|
{
|
||||||
|
FlxG.switchState(new MainMenuState());
|
||||||
|
clean();
|
||||||
|
});
|
||||||
// FlxG.sound.play(Paths.music('titleShoot'), 0.7);
|
// FlxG.sound.play(Paths.music('titleShoot'), 0.7);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user