package; import lime.app.Application; import openfl.utils.Future; import openfl.media.Sound; import flixel.system.FlxSound; #if sys import smTools.SMFile; import sys.FileSystem; import sys.io.File; #end import Song.SwagSong; import flixel.input.gamepad.FlxGamepad; import flash.text.TextField; import flixel.FlxG; import flixel.FlxSprite; import flixel.addons.display.FlxGridOverlay; import flixel.group.FlxGroup.FlxTypedGroup; import flixel.math.FlxMath; import flixel.text.FlxText; import flixel.util.FlxColor; import lime.utils.Assets; #if windows import Discord.DiscordClient; #end using StringTools; class FreeplayState extends MusicBeatState { public static var songs:Array = []; var selector:FlxText; public static var curSelected:Int = 0; public static var curDifficulty:Int = 1; var scoreText:FlxText; var comboText:FlxText; var diffText:FlxText; var diffCalcText:FlxText; var previewtext:FlxText; var lerpScore:Int = 0; var intendedScore:Int = 0; var combo:String = ''; private var grpSongs:FlxTypedGroup; private var curPlaying:Bool = false; private var iconArray:Array = []; public static var openedPreview = false; public static var songData:Map> = []; public static function loadDiff(diff:Int, format:String, name:String, array:Array) { try { array.push(Song.loadFromJson(Highscore.formatSong(format, diff), name)); } catch(ex) { // do nada } } override function create() { clean(); var initSonglist = CoolUtil.coolTextFile(Paths.txt('data/freeplaySonglist')); //var diffList = ""; songData = []; songs = []; for (i in 0...initSonglist.length) { var data:Array = initSonglist[i].split(':'); var meta = new SongMetadata(data[0], Std.parseInt(data[2]), data[1]); var format = StringTools.replace(meta.songName, " ", "-"); switch (format) { case 'Dad-Battle': format = 'Dadbattle'; case 'Philly-Nice': format = 'Philly'; } var diffs = []; var diffsThatExist = []; #if sys if (FileSystem.exists('assets/data/${format}/${format}-hard.json')) diffsThatExist.push("Hard"); if (FileSystem.exists('assets/data/${format}/${format}-easy.json')) diffsThatExist.push("Easy"); if (FileSystem.exists('assets/data/${format}/${format}.json')) diffsThatExist.push("Normal"); if (diffsThatExist.length == 0) { Application.current.window.alert("No difficulties found for chart, skipping.",meta.songName + " Chart"); continue; } #else diffsThatExist = ["Easy","Normal","Hard"]; #end if (diffsThatExist.contains("Easy")) FreeplayState.loadDiff(0,format,meta.songName,diffs); if (diffsThatExist.contains("Normal")) FreeplayState.loadDiff(1,format,meta.songName,diffs); if (diffsThatExist.contains("Hard")) FreeplayState.loadDiff(2,format,meta.songName,diffs); meta.diffs = diffsThatExist; if (diffsThatExist.length != 3) trace("I ONLY FOUND " + diffsThatExist); FreeplayState.songData.set(meta.songName,diffs); trace('loaded diffs for ' + meta.songName); songs.push(meta); } trace("tryin to load sm files"); #if sys for(i in FileSystem.readDirectory("assets/sm/")) { trace(i); if (FileSystem.isDirectory("assets/sm/" + i)) { trace("Reading SM file dir " + i); for (file in FileSystem.readDirectory("assets/sm/" + i)) { if (file.contains(" ")) FileSystem.rename("assets/sm/" + i + "/" + file,"assets/sm/" + i + "/" + file.replace(" ","_")); if (file.endsWith(".sm")) { trace("reading " + file); var file:SMFile = SMFile.loadFile("assets/sm/" + i + "/" + file.replace(" ","_")); trace("Converting " + file.header.TITLE); var data = file.convertToFNF("assets/sm/" + i + "/converted.json"); var meta = new SongMetadata(file.header.TITLE, 0, "sm",file,"assets/sm/" + i); songs.push(meta); var song = Song.loadFromJsonRAW(data); songData.set(file.header.TITLE, [song,song,song]); } } } } #end //trace("\n" + diffList); /* if (FlxG.sound.music != null) { if (!FlxG.sound.music.playing) FlxG.sound.playMusic(Paths.music('freakyMenu')); } */ #if windows // Updating Discord Rich Presence DiscordClient.changePresence("In the Freeplay Menu", null); #end var isDebug:Bool = false; #if debug isDebug = true; #end persistentUpdate = true; // LOAD MUSIC // LOAD CHARACTERS var bg:FlxSprite = new FlxSprite().loadGraphic(Paths.image('menuBGBlue')); bg.antialiasing = FlxG.save.data.antialiasing; add(bg); grpSongs = new FlxTypedGroup(); add(grpSongs); for (i in 0...songs.length) { var songText:Alphabet = new Alphabet(0, (70 * i) + 30, songs[i].songName, true, false, true); songText.isMenuItem = true; songText.targetY = i; grpSongs.add(songText); var icon:HealthIcon = new HealthIcon(songs[i].songCharacter); icon.sprTracker = songText; // using a FlxGroup is too much fuss! iconArray.push(icon); add(icon); // songText.x += 40; // DONT PUT X IN THE FIRST PARAMETER OF new ALPHABET() !! // songText.screenCenter(X); } scoreText = new FlxText(FlxG.width * 0.7, 5, 0, "", 32); // scoreText.autoSize = false; scoreText.setFormat(Paths.font("vcr.ttf"), 32, FlxColor.WHITE, RIGHT); // scoreText.alignment = RIGHT; var scoreBG:FlxSprite = new FlxSprite(scoreText.x - 6, 0).makeGraphic(Std.int(FlxG.width * 0.35), 105, 0xFF000000); scoreBG.alpha = 0.6; add(scoreBG); diffText = new FlxText(scoreText.x, scoreText.y + 36, 0, "", 24); diffText.font = scoreText.font; add(diffText); diffCalcText = new FlxText(scoreText.x, scoreText.y + 66, 0, "", 24); diffCalcText.font = scoreText.font; add(diffCalcText); previewtext = new FlxText(scoreText.x, scoreText.y + 94, 0, "" + (KeyBinds.gamepad ? "X" : "SPACE") + " to preview", 24); previewtext.font = scoreText.font; //add(previewtext); comboText = new FlxText(diffText.x + 100, diffText.y, 0, "", 24); comboText.font = diffText.font; add(comboText); add(scoreText); changeSelection(); changeDiff(); // FlxG.sound.playMusic(Paths.music('title'), 0); // FlxG.sound.music.fadeIn(2, 0, 0.8); selector = new FlxText(); selector.size = 40; selector.text = ">"; // add(selector); var swag:Alphabet = new Alphabet(1, 0, "swag"); // JUST DOIN THIS SHIT FOR TESTING!!! /* var md:String = Markdown.markdownToHtml(Assets.getText('CHANGELOG.md')); var texFel:TextField = new TextField(); texFel.width = FlxG.width; texFel.height = FlxG.height; // texFel. texFel.htmlText = md; FlxG.stage.addChild(texFel); // scoreText.textField.htmlText = md; trace(md); */ super.create(); } public function addSong(songName:String, weekNum:Int, songCharacter:String) { songs.push(new SongMetadata(songName, weekNum, songCharacter)); } public function addWeek(songs:Array, weekNum:Int, ?songCharacters:Array) { if (songCharacters == null) songCharacters = ['dad']; var num:Int = 0; for (song in songs) { addSong(song, weekNum, songCharacters[num]); if (songCharacters.length != 1) num++; } } override function update(elapsed:Float) { super.update(elapsed); if (FlxG.sound.music.volume < 0.7) { FlxG.sound.music.volume += 0.5 * FlxG.elapsed; } lerpScore = Math.floor(FlxMath.lerp(lerpScore, intendedScore, 0.4)); if (Math.abs(lerpScore - intendedScore) <= 10) lerpScore = intendedScore; scoreText.text = "PERSONAL BEST:" + lerpScore; comboText.text = combo + '\n'; if (FlxG.sound.music.volume > 0.8) { FlxG.sound.music.volume -= 0.5 * FlxG.elapsed; } var upP = FlxG.keys.justPressed.UP; var downP = FlxG.keys.justPressed.DOWN; var accepted = FlxG.keys.justPressed.ENTER; var gamepad:FlxGamepad = FlxG.gamepads.lastActive; if (gamepad != null) { if (gamepad.justPressed.DPAD_UP) { changeSelection(-1); } if (gamepad.justPressed.DPAD_DOWN) { changeSelection(1); } if (gamepad.justPressed.DPAD_LEFT) { changeDiff(-1); } if (gamepad.justPressed.DPAD_RIGHT) { changeDiff(1); } //if (gamepad.justPressed.X && !openedPreview) //openSubState(new DiffOverview()); } if (upP) { changeSelection(-1); } if (downP) { changeSelection(1); } //if (FlxG.keys.justPressed.SPACE && !openedPreview) //openSubState(new DiffOverview()); if (FlxG.keys.justPressed.LEFT) changeDiff(-1); if (FlxG.keys.justPressed.RIGHT) changeDiff(1); if (controls.BACK) { FlxG.switchState(new MainMenuState()); } if (accepted) { // adjusting the song name to be compatible var songFormat = StringTools.replace(songs[curSelected].songName, " ", "-"); switch (songFormat) { case 'Dad-Battle': songFormat = 'Dadbattle'; case 'Philly-Nice': songFormat = 'Philly'; } var hmm; try { hmm = songData.get(songs[curSelected].songName)[curDifficulty]; if (hmm == null) return; } catch(ex) { return; } PlayState.SONG = Song.conversionChecks(hmm); PlayState.isStoryMode = false; PlayState.storyDifficulty = curDifficulty; PlayState.storyWeek = songs[curSelected].week; trace('CUR WEEK' + PlayState.storyWeek); #if sys if (songs[curSelected].songCharacter == "sm") { PlayState.isSM = true; PlayState.sm = songs[curSelected].sm; PlayState.pathToSm = songs[curSelected].path; } else PlayState.isSM = false; #else PlayState.isSM = false; #end LoadingState.loadAndSwitchState(new PlayState()); clean(); } } function changeDiff(change:Int = 0) { if (!songs[curSelected].diffs.contains(CoolUtil.difficultyFromInt(curDifficulty + change))) return; curDifficulty += change; if (curDifficulty < 0) curDifficulty = 2; if (curDifficulty > 2) curDifficulty = 0; // adjusting the highscore song name to be compatible (changeDiff) var songHighscore = StringTools.replace(songs[curSelected].songName, " ", "-"); switch (songHighscore) { case 'Dad-Battle': songHighscore = 'Dadbattle'; case 'Philly-Nice': songHighscore = 'Philly'; } #if !switch intendedScore = Highscore.getScore(songHighscore, curDifficulty); combo = Highscore.getCombo(songHighscore, curDifficulty); #end diffCalcText.text = 'RATING: ${DiffCalc.CalculateDiff(songData.get(songs[curSelected].songName)[curDifficulty])}'; diffText.text = CoolUtil.difficultyFromInt(curDifficulty).toUpperCase(); } function changeSelection(change:Int = 0) { #if !switch // NGio.logEvent('Fresh'); #end // NGio.logEvent('Fresh'); FlxG.sound.play(Paths.sound('scrollMenu'), 0.4); curSelected += change; if (curSelected < 0) curSelected = songs.length - 1; if (curSelected >= songs.length) curSelected = 0; if (songs[curSelected].diffs.length != 3) { switch(songs[curSelected].diffs[0]) { case "Easy": curDifficulty = 0; case "Normal": curDifficulty = 1; case "Hard": curDifficulty = 2; } } // selector.y = (70 * curSelected) + 30; // adjusting the highscore song name to be compatible (changeSelection) // would read original scores if we didn't change packages var songHighscore = StringTools.replace(songs[curSelected].songName, " ", "-"); switch (songHighscore) { case 'Dad-Battle': songHighscore = 'Dadbattle'; case 'Philly-Nice': songHighscore = 'Philly'; } #if !switch intendedScore = Highscore.getScore(songHighscore, curDifficulty); combo = Highscore.getCombo(songHighscore, curDifficulty); // lerpScore = 0; #end diffCalcText.text = 'RATING: ${DiffCalc.CalculateDiff(songData.get(songs[curSelected].songName)[curDifficulty])}'; diffText.text = CoolUtil.difficultyFromInt(curDifficulty).toUpperCase(); #if PRELOAD_ALL if (songs[curSelected].songCharacter == "sm") { var data = songs[curSelected]; trace("Loading " + data.path + "/" + data.sm.header.MUSIC); var bytes = File.getBytes(data.path + "/" + data.sm.header.MUSIC); var sound = new Sound(); sound.loadCompressedDataFromByteArray(bytes.getData(), bytes.length); FlxG.sound.playMusic(sound); } else FlxG.sound.playMusic(Paths.inst(songs[curSelected].songName), 0); #end var hmm; try { hmm = songData.get(songs[curSelected].songName)[curDifficulty]; if (hmm != null) Conductor.changeBPM(hmm.bpm); } catch(ex) {} if (openedPreview) { closeSubState(); openSubState(new DiffOverview()); } var bullShit:Int = 0; for (i in 0...iconArray.length) { iconArray[i].alpha = 0.6; } iconArray[curSelected].alpha = 1; for (item in grpSongs.members) { item.targetY = bullShit - curSelected; bullShit++; item.alpha = 0.6; // item.setGraphicSize(Std.int(item.width * 0.8)); if (item.targetY == 0) { item.alpha = 1; // item.setGraphicSize(Std.int(item.width)); } } } } class SongMetadata { public var songName:String = ""; public var week:Int = 0; #if sys public var sm:SMFile; public var path:String; #end public var songCharacter:String = ""; public var diffs = []; #if sys public function new(song:String, week:Int, songCharacter:String, ?sm:SMFile = null, ?path:String = "") { this.songName = song; this.week = week; this.songCharacter = songCharacter; this.sm = sm; this.path = path; } #else public function new(song:String, week:Int, songCharacter:String) { this.songName = song; this.week = week; this.songCharacter = songCharacter; } #end }