284 lines
7.9 KiB
Haxe

package;
import flixel.addons.effects.FlxSkewedSprite;
import flixel.FlxG;
import flixel.FlxSprite;
import flixel.graphics.frames.FlxAtlasFrames;
import flixel.math.FlxMath;
import flixel.util.FlxColor;
#if polymod
import polymod.format.ParseRules.TargetSignatureElement;
#end
import PlayState;
using StringTools;
class Note extends FlxSprite
{
public var strumTime:Float = 0;
public var baseStrum:Float = 0;
public var charterSelected:Bool = false;
public var rStrumTime:Float = 0;
public var mustPress:Bool = false;
public var noteData:Int = 0;
public var rawNoteData:Int = 0;
public var canBeHit:Bool = false;
public var tooLate:Bool = false;
public var wasGoodHit:Bool = false;
public var prevNote:Note;
public var modifiedByLua:Bool = false;
public var sustainLength:Float = 0;
public var isSustainNote:Bool = false;
public var originColor:Int = 0; // The sustain note's original note's color
public var noteSection:Int = 0;
public var noteCharterObject:FlxSprite;
public var noteScore:Float = 1;
public var noteYOff:Int = 0;
public static var swagWidth:Float = 160 * 0.7;
public static var PURP_NOTE:Int = 0;
public static var GREEN_NOTE:Int = 2;
public static var BLUE_NOTE:Int = 1;
public static var RED_NOTE:Int = 3;
public var rating:String = "shit";
public var modAngle:Float = 0; // The angle set by modcharts
public var localAngle:Float = 0; // The angle to be edited inside Note.hx
public var dataColor:Array<String> = ['purple', 'blue', 'green', 'red'];
public var quantityColor:Array<Int> = [RED_NOTE, 2, BLUE_NOTE, 2, PURP_NOTE, 2, BLUE_NOTE, 2];
public var arrowAngles:Array<Int> = [180, 90, 270, 0];
public var isParent:Bool = false;
public var parent:Note = null;
public var spotInLine:Int = 0;
public var sustainActive:Bool = true;
public var children:Array<Note> = [];
public function new(strumTime:Float, noteData:Int, ?prevNote:Note, ?sustainNote:Bool = false, ?inCharter:Bool = false)
{
super();
if (prevNote == null)
prevNote = this;
this.prevNote = prevNote;
isSustainNote = sustainNote;
x += 50;
// MAKE SURE ITS DEFINITELY OFF SCREEN?
y -= 2000;
if (inCharter)
{
this.strumTime = strumTime;
rStrumTime = strumTime;
}
else
{
this.strumTime = strumTime;
#if sys
if (PlayState.isSM)
{
rStrumTime = strumTime;
}
else
rStrumTime = (strumTime - FlxG.save.data.offset + PlayState.songOffset);
#else
rStrumTime = (strumTime - FlxG.save.data.offset + PlayState.songOffset);
#end
}
if (this.strumTime < 0 )
this.strumTime = 0;
this.noteData = noteData;
var daStage:String = PlayState.curStage;
//defaults if no noteStyle was found in chart
var noteTypeCheck:String = 'normal';
if (inCharter)
{
frames = Paths.getSparrowAtlas('NOTE_assets');
for (i in 0...4)
{
animation.addByPrefix(dataColor[i] + 'Scroll', dataColor[i] + ' alone'); // Normal notes
animation.addByPrefix(dataColor[i] + 'hold', dataColor[i] + ' hold'); // Hold
animation.addByPrefix(dataColor[i] + 'holdend', dataColor[i] + ' tail'); // Tails
}
setGraphicSize(Std.int(width * 0.7));
updateHitbox();
antialiasing = FlxG.save.data.antialiasing;
}
else
{
if (PlayState.SONG.noteStyle == null) {
switch(PlayState.storyWeek) {case 6: noteTypeCheck = 'pixel';}
} else {noteTypeCheck = PlayState.SONG.noteStyle;}
switch (noteTypeCheck)
{
case 'pixel':
loadGraphic(Paths.image('weeb/pixelUI/arrows-pixels', 'week6'), true, 17, 17);
if (isSustainNote)
loadGraphic(Paths.image('weeb/pixelUI/arrowEnds', 'week6'), true, 7, 6);
for (i in 0...4)
{
animation.add(dataColor[i] + 'Scroll', [i + 4]); // Normal notes
animation.add(dataColor[i] + 'hold', [i]); // Holds
animation.add(dataColor[i] + 'holdend', [i + 4]); // Tails
}
var widthSize = Std.int(PlayState.curStage.startsWith('school') ? (width * PlayState.daPixelZoom) : (isSustainNote ? (width * PlayState.daPixelZoom - 1.5) : (width * PlayState.daPixelZoom)));
setGraphicSize(widthSize);
updateHitbox();
default:
frames = Paths.getSparrowAtlas('NOTE_assets');
for (i in 0...4)
{
animation.addByPrefix(dataColor[i] + 'Scroll', dataColor[i] + ' alone'); // Normal notes
animation.addByPrefix(dataColor[i] + 'hold', dataColor[i] + ' hold'); // Hold
animation.addByPrefix(dataColor[i] + 'holdend', dataColor[i] + ' tail'); // Tails
}
setGraphicSize(Std.int(width * 0.7));
updateHitbox();
antialiasing = FlxG.save.data.antialiasing;
}
}
x += swagWidth * noteData;
animation.play(dataColor[noteData] + 'Scroll');
originColor = noteData; // The note's origin color will be checked by its sustain notes
if (FlxG.save.data.stepMania && !isSustainNote)
{
var strumCheck:Float = rStrumTime;
// I give up on fluctuating bpms. something has to be subtracted from strumCheck to make them look right but idk what.
// I'd use the note's section's start time but neither the note's section nor its start time are accessible by themselves
//strumCheck -= ???
var ind:Int = Std.int(Math.round(strumCheck / (Conductor.stepCrochet / 2)));
var col:Int = 0;
col = quantityColor[ind % 8]; // Set the color depending on the beats
animation.play(dataColor[col] + 'Scroll');
localAngle -= arrowAngles[col];
localAngle += arrowAngles[noteData];
originColor = col;
}
// we make sure its downscroll and its a SUSTAIN NOTE (aka a trail, not a note)
// and flip it so it doesn't look weird.
// THIS DOESN'T FUCKING FLIP THE NOTE, CONTRIBUTERS DON'T JUST COMMENT THIS OUT JESUS
// then what is this lol
// BRO IT LITERALLY SAYS IT FLIPS IF ITS A TRAIL AND ITS DOWNSCROLL
if (FlxG.save.data.downscroll && sustainNote)
flipY = true;
var stepHeight = (0.45 * Conductor.stepCrochet * FlxMath.roundDecimal(PlayStateChangeables.scrollSpeed == 1 ? PlayState.SONG.speed : PlayStateChangeables.scrollSpeed, 2));
if (isSustainNote && prevNote != null)
{
noteScore * 0.2;
alpha = 0.6;
x += width / 2;
originColor = prevNote.originColor;
animation.play(dataColor[originColor] + 'holdend'); // This works both for normal colors and quantization colors
updateHitbox();
x -= width / 2;
//if (noteTypeCheck == 'pixel')
// x += 30;
if (inCharter)
x += 30;
if (prevNote.isSustainNote)
{
prevNote.animation.play(dataColor[prevNote.originColor] + 'hold');
prevNote.updateHitbox();
prevNote.scale.y *= (stepHeight + 1) / prevNote.height; // + 1 so that there's no odd gaps as the notes scroll
prevNote.updateHitbox();
prevNote.noteYOff = Math.round(-prevNote.offset.y);
// prevNote.setGraphicSize();
noteYOff = Math.round(-offset.y);
}
}
}
override function update(elapsed:Float)
{
super.update(elapsed);
angle = modAngle + localAngle;
if (!modifiedByLua)
{
if (!sustainActive)
{
alpha = 0.3;
}
}
if (mustPress)
{
if (isSustainNote)
{
if (strumTime - Conductor.songPosition <= ((166 * Conductor.timeScale) * 0.5)
&& strumTime - Conductor.songPosition >= (-166 * Conductor.timeScale))
canBeHit = true;
else
canBeHit = false;
}
else
{
if (strumTime - Conductor.songPosition <= (166 * Conductor.timeScale)
&& strumTime - Conductor.songPosition >= (-166 * Conductor.timeScale))
canBeHit = true;
else
canBeHit = false;
}
if (strumTime - Conductor.songPosition < -166 && !wasGoodHit)
tooLate = true;
}
else
{
canBeHit = false;
if (strumTime <= Conductor.songPosition)
wasGoodHit = true;
}
if (tooLate && !wasGoodHit)
{
if (alpha > 0.3)
alpha = 0.3;
}
}
}