Kade-Engine/source/OFLWaveform.hx

30 lines
588 B
Haxe

import lime.media.AudioSource;
import lime.media.AudioBuffer;
import openfl.media.Sound;
import openfl.display.Graphics;
import openfl.display.Sprite;
class OFLWaveform extends Sprite
{
public var musicLength = 0;
public var _x = 0;
public var _y = 0;
public var _sound:String;
function new(x,y,musicLength, data:String)
{
super();
_x = x;
_y = y;
_sound = data;
this.musicLength = musicLength;
}
public function drawWaveform()
{
var gfx:Graphics = graphics;
gfx.clear();
}
}