Kade-Engine/source/HelperFunctions.hx

16 lines
361 B
Haxe

import flixel.math.FlxMath;
class HelperFunctions
{
public static function truncateFloat( number : Float, precision : Int): Float {
var num = number;
num = num * Math.pow(10, precision);
num = Math.round( num ) / Math.pow(10, precision);
return num;
}
public static function GCD(a, b) {
return b == 0 ? FlxMath.absInt(a) : GCD(b, a % b);
}
}