Kade-Engine/source/GlobalVideo.hx
2021-06-21 01:22:54 -07:00

95 lines
1.8 KiB
Haxe

package;
import openfl.Lib;
class GlobalVideo
{
private static var video:VideoHandler;
private static var webm:WebmHandler;
public static var isWebm:Bool = false;
public static var isAndroid:Bool = false;
public static var daAlpha1:Float = 0.2;
public static var daAlpha2:Float = 1;
public static function setVid(vid:VideoHandler):Void
{
video = vid;
}
public static function getVid():VideoHandler
{
return video;
}
public static function setWebm(vid:WebmHandler):Void
{
webm = vid;
isWebm = true;
}
public static function getWebm():WebmHandler
{
return webm;
}
public static function get():Dynamic
{
if (isWebm)
{
return getWebm();
} else {
return getVid();
}
}
public static function calc(ind:Int):Dynamic
{
var stageWidth:Int = Lib.current.stage.stageWidth;
var stageHeight:Int = Lib.current.stage.stageHeight;
var width:Float = GameDimensions.width;
var height:Float = GameDimensions.height;
//trace("AH: " + stageWidth);
//trace(width);
var ratioX:Float = height / width;
var ratioY:Float = width / height;
var appliedWidth:Float = stageHeight * ratioY;
var appliedHeight:Float = stageWidth * ratioX;
//trace(appliedWidth);
var remainingX:Float = stageWidth - appliedWidth;
var remainingY:Float = stageHeight - appliedHeight;
remainingX = remainingX / 2;
remainingY = remainingY / 2;
appliedWidth = Std.int(appliedWidth);
appliedHeight = Std.int(appliedHeight);
if (appliedHeight > stageHeight)
{
remainingY = 0;
appliedHeight = stageHeight;
}
if (appliedWidth > stageWidth)
{
remainingX = 0;
appliedWidth = stageWidth;
}
switch(ind)
{
case 0:
return remainingX;
case 1:
return remainingY;
case 2:
return appliedWidth;
case 3:
return appliedHeight;
}
return null;
}
}