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120
plugins/HardwareDevices/HardwareDevices.vcxproj
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120
plugins/HardwareDevices/HardwareDevices.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{5F0D72C4-8319-4B61-9E13-6084B680EB90}</ProjectGuid>
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<RootNamespace>HardwareDevices</RootNamespace>
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<Keyword>Win32Proj</Keyword>
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<ProjectName>HardwareDevices</ProjectName>
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<WindowsTargetPlatformVersion>10.0.10586.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v140</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v140</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v140</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v140</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\Plugins.props" />
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</ImportGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LibraryPath>$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(NETFXKitsDir)Lib\um\x86;C:\Users\AirDog46\Downloads\processhacker-2.39-src\bin\Debug32</LibraryPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LibraryPath>$(VC_LibraryPath_x64);$(WindowsSDK_LibraryPath_x64);$(NETFXKitsDir)Lib\um\x64;C:\Users\AirDog46\Downloads\processhacker-2.39-src\bin\Release64</LibraryPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LibraryPath>$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(NETFXKitsDir)Lib\um\x86;$(VC_LibraryPath_x64);$(WindowsSDK_LibraryPath_x64);$(NETFXKitsDir)Lib\um\x64;C:\Users\AirDog46\Downloads\processhacker-2.39-src\bin\Release32</LibraryPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LibraryPath>$(VC_LibraryPath_x64);$(WindowsSDK_LibraryPath_x64);$(NETFXKitsDir)Lib\um\x64;$(VC_LibraryPath_x64);$(WindowsSDK_LibraryPath_x64);$(NETFXKitsDir)Lib\um\x64;C:\Users\AirDog46\Downloads\processhacker-2.39-src\bin\Debug64</LibraryPath>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Link>
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<AdditionalDependencies>iphlpapi.lib;setupapi.lib;uxtheme.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<DelayLoadDLLs>iphlpapi.dll;setupapi.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Link>
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<AdditionalDependencies>iphlpapi.lib;setupapi.lib;uxtheme.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<DelayLoadDLLs>iphlpapi.dll;setupapi.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Link>
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<AdditionalDependencies>iphlpapi.lib;setupapi.lib;uxtheme.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<DelayLoadDLLs>iphlpapi.dll;setupapi.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Link>
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<AdditionalDependencies>iphlpapi.lib;setupapi.lib;uxtheme.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<DelayLoadDLLs>iphlpapi.dll;setupapi.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="adapter.c" />
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<ClCompile Include="diskdetails.c" />
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<ClCompile Include="disknotify.c" />
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<ClCompile Include="gpugraph.c" />
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<ClCompile Include="netdetails.c" />
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<ClCompile Include="diskgraph.c" />
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<ClCompile Include="diskoptions.c" />
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<ClCompile Include="disk.c" />
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<ClCompile Include="netgraph.c" />
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<ClCompile Include="main.c" />
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<ClCompile Include="ndis.c" />
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<ClCompile Include="netoptions.c" />
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<ClCompile Include="nvidia.c" />
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<ClCompile Include="storage.c" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="devices.h" />
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<ClInclude Include="nvapi\nvapi.h" />
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<ClInclude Include="nvapi\nvapi_lite_common.h" />
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<ClInclude Include="nvidia.h" />
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<ClInclude Include="resource.h" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="HardwareDevices.rc" />
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</ItemGroup>
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<ItemGroup>
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<None Include="CHANGELOG.txt" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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</Project>
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