ProcessHacker/plugins-extra/ExtraPlugins.props
2025-05-13 19:49:49 +03:00

125 lines
5.7 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!-- General -->
<PropertyGroup>
<OutDir>$(SolutionDir)..\bin\$(Configuration)$(PlatformArchitecture)\plugins\</OutDir>
<IntDir>$(ProjectDir)obj\$(Configuration)$(PlatformArchitecture)\</IntDir>
<CodeAnalysisRuleSet>NativeRecommendedRules.ruleset</CodeAnalysisRuleSet>
<UseDebugLibraries Condition="'$(Configuration)'=='Debug'">true</UseDebugLibraries>
<UseDebugLibraries Condition="'$(Configuration)'=='Release'">false</UseDebugLibraries>
<LinkIncremental Condition="'$(Configuration)'=='Debug'">true</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)'=='Release'">false</LinkIncremental>
<WholeProgramOptimization Condition="'$(Configuration)'=='Debug'">false</WholeProgramOptimization>
<WholeProgramOptimization Condition="'$(Configuration)'=='Release'">true</WholeProgramOptimization>
</PropertyGroup>
<!-- Debugging -->
<PropertyGroup>
<LocalDebuggerCommand>$(SolutionDir)..\bin\$(Configuration)$(PlatformArchitecture)\ProcessHacker.exe</LocalDebuggerCommand>
<LocalDebuggerWorkingDirectory>$(SolutionDir)..\bin\$(Configuration)$(PlatformArchitecture)\</LocalDebuggerWorkingDirectory>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<!-- Global -->
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>../../sdk/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<TreatWarningAsError>true</TreatWarningAsError>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<CallingConvention>StdCall</CallingConvention>
<MinimalRebuild>false</MinimalRebuild>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<StringPooling>true</StringPooling>
</ClCompile>
<Link>
<AdditionalDependencies>ProcessHacker.lib;ntdll.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<MinimumRequiredVersion>6.01</MinimumRequiredVersion>
<SubSystem>Windows</SubSystem>
</Link>
<BuildLog>
<Path>$(IntDir)$(MSBuildProjectName).log</Path>
</BuildLog>
</ItemDefinitionGroup>
<!-- Debug Builds -->
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<ClCompile>
<Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<FunctionLevelLinking>false</FunctionLevelLinking>
<IntrinsicFunctions>false</IntrinsicFunctions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
</ClCompile>
</ItemDefinitionGroup>
<!-- Release Builds -->
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<Optimization>MaxSpeed</Optimization> <!-- <Optimization>Full</Optimization> -->
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<WholeProgramOptimization>true</WholeProgramOptimization>
</ClCompile>
<Link>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<SetChecksum>true</SetChecksum>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
</Link>
</ItemDefinitionGroup>
<!-- Win32 Builds -->
<ItemDefinitionGroup Condition="'$(Platform)'=='Win32'">
<ClCompile>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
</ClCompile>
<Link>
<AdditionalLibraryDirectories>../../sdk/lib/i386;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<!-- x64 Builds -->
<ItemDefinitionGroup Condition="'$(Platform)'=='x64'">
<Link>
<AdditionalLibraryDirectories>../../sdk/lib/amd64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<TargetMachine>MachineX64</TargetMachine>
</Link>
</ItemDefinitionGroup>
<!-- Debug|Win32 Builds -->
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<!-- Debug|x64 Builds -->
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PreprocessorDefinitions>WIN64;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<!-- Release|Win32 Builds -->
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<!-- Release|x64 Builds -->
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<PreprocessorDefinitions>WIN64;NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
</Project>