// ----------------------------------------- //
//           File generated by VPC           //
// ----------------------------------------- //

Source file:            F:\csgo_64\cstrike15_src\materialsystem\base_visuals_data_processor.cpp
Debug output file:      F:\csgo_64\cstrike15_src\materialsystem\base_visuals_data_processor.cpp
Release output file:    F:\csgo_64\cstrike15_src\materialsystem\base_visuals_data_processor.cpp
Containing unity file:  
PCH file:               

Source file:            F:\csgo_64\cstrike15_src\materialsystem\CColorCorrection.cpp
Debug output file:      F:\csgo_64\cstrike15_src\materialsystem\CColorCorrection.cpp
Release output file:    F:\csgo_64\cstrike15_src\materialsystem\CColorCorrection.cpp
Containing unity file:  
PCH file:               

Source file:            F:\csgo_64\cstrike15_src\materialsystem\cmaterial.cpp
Debug output file:      F:\csgo_64\cstrike15_src\materialsystem\cmaterial.cpp
Release output file:    F:\csgo_64\cstrike15_src\materialsystem\cmaterial.cpp
Containing unity file:  
PCH file:               

Source file:            F:\csgo_64\cstrike15_src\materialsystem\cmaterial_queuefriendly.cpp
Debug output file:      F:\csgo_64\cstrike15_src\materialsystem\cmaterial_queuefriendly.cpp
Release output file:    F:\csgo_64\cstrike15_src\materialsystem\cmaterial_queuefriendly.cpp
Containing unity file:  
PCH file:               

Source file:            F:\csgo_64\cstrike15_src\materialsystem\cmaterialdict.cpp
Debug output file:      F:\csgo_64\cstrike15_src\materialsystem\cmaterialdict.cpp
Release output file:    F:\csgo_64\cstrike15_src\materialsystem\cmaterialdict.cpp
Containing unity file:  
PCH file:               

Source file:            F:\csgo_64\cstrike15_src\materialsystem\CMaterialSubRect.cpp
Debug output file:      F:\csgo_64\cstrike15_src\materialsystem\CMaterialSubRect.cpp
Release output file:    F:\csgo_64\cstrike15_src\materialsystem\CMaterialSubRect.cpp
Containing unity file:  
PCH file:               

Source file:            F:\csgo_64\cstrike15_src\materialsystem\cmaterialsystem.cpp
Debug output file:      F:\csgo_64\cstrike15_src\materialsystem\cmaterialsystem.cpp
Release output file:    F:\csgo_64\cstrike15_src\materialsystem\cmaterialsystem.cpp
Containing unity file:  
PCH file:               

Source file:            F:\csgo_64\cstrike15_src\materialsystem\cmaterialvar.cpp
Debug output file:      F:\csgo_64\cstrike15_src\materialsystem\cmaterialvar.cpp
Release output file:    F:\csgo_64\cstrike15_src\materialsystem\cmaterialvar.cpp
Containing unity file:  
PCH file:               

Source file:            F:\csgo_64\cstrike15_src\materialsystem\cmatlightmaps.cpp
Debug output file:      F:\csgo_64\cstrike15_src\materialsystem\cmatlightmaps.cpp
Release output file:    F:\csgo_64\cstrike15_src\materialsystem\cmatlightmaps.cpp
Containing unity file:  
PCH file:               

Source file:            F:\csgo_64\cstrike15_src\materialsystem\cmatnullrendercontext.cpp
Debug output file:      F:\csgo_64\cstrike15_src\materialsystem\cmatnullrendercontext.cpp
Release output file:    F:\csgo_64\cstrike15_src\materialsystem\cmatnullrendercontext.cpp
Containing unity file:  
PCH file:               

Source file:            F:\csgo_64\cstrike15_src\materialsystem\cmatpaintmaps.cpp
Debug output file:      F:\csgo_64\cstrike15_src\materialsystem\cmatpaintmaps.cpp
Release output file:    F:\csgo_64\cstrike15_src\materialsystem\cmatpaintmaps.cpp
Containing unity file:  
PCH file:               

Source file:            F:\csgo_64\cstrike15_src\materialsystem\cmatqueuedrendercontext.cpp
Debug output file:      F:\csgo_64\cstrike15_src\materialsystem\cmatqueuedrendercontext.cpp
Release output file:    F:\csgo_64\cstrike15_src\materialsystem\cmatqueuedrendercontext.cpp
Containing unity file:  
PCH file:               

Source file:            F:\csgo_64\cstrike15_src\materialsystem\cmatrendercontext.cpp
Debug output file:      F:\csgo_64\cstrike15_src\materialsystem\cmatrendercontext.cpp
Release output file:    F:\csgo_64\cstrike15_src\materialsystem\cmatrendercontext.cpp
Containing unity file:  
PCH file:               

Source file:            F:\csgo_64\cstrike15_src\materialsystem\colorspace.cpp
Debug output file:      F:\csgo_64\cstrike15_src\materialsystem\colorspace.cpp
Release output file:    F:\csgo_64\cstrike15_src\materialsystem\colorspace.cpp
Containing unity file:  
PCH file:               

Source file:            F:\csgo_64\cstrike15_src\materialsystem\composite_texture.cpp
Debug output file:      F:\csgo_64\cstrike15_src\materialsystem\composite_texture.cpp
Release output file:    F:\csgo_64\cstrike15_src\materialsystem\composite_texture.cpp
Containing unity file:  
PCH file:               

Source file:            F:\csgo_64\cstrike15_src\materialsystem\ctexture.cpp
Debug output file:      F:\csgo_64\cstrike15_src\materialsystem\ctexture.cpp
Release output file:    F:\csgo_64\cstrike15_src\materialsystem\ctexture.cpp
Containing unity file:  
PCH file:               

Source file:            F:\csgo_64\cstrike15_src\materialsystem\custom_material.cpp
Debug output file:      F:\csgo_64\cstrike15_src\materialsystem\custom_material.cpp
Release output file:    F:\csgo_64\cstrike15_src\materialsystem\custom_material.cpp
Containing unity file:  
PCH file:               

Source file:            F:\csgo_64\cstrike15_src\common\debug_dll_check.cpp
Debug output file:      F:\csgo_64\cstrike15_src\common\debug_dll_check.cpp
Release output file:    F:\csgo_64\cstrike15_src\common\debug_dll_check.cpp
Containing unity file:  
PCH file:               

Source file:            F:\csgo_64\cstrike15_src\public\filesystem_helpers.cpp
Debug output file:      F:\csgo_64\cstrike15_src\public\filesystem_helpers.cpp
Release output file:    F:\csgo_64\cstrike15_src\public\filesystem_helpers.cpp
Containing unity file:  
PCH file:               

Source file:            F:\csgo_64\cstrike15_src\materialsystem\imagepacker.cpp
Debug output file:      F:\csgo_64\cstrike15_src\materialsystem\imagepacker.cpp
Release output file:    F:\csgo_64\cstrike15_src\materialsystem\imagepacker.cpp
Containing unity file:  
PCH file:               

Source file:            F:\csgo_64\cstrike15_src\materialsystem\mat_stub.cpp
Debug output file:      F:\csgo_64\cstrike15_src\materialsystem\mat_stub.cpp
Release output file:    F:\csgo_64\cstrike15_src\materialsystem\mat_stub.cpp
Containing unity file:  
PCH file:               

Source file:            F:\csgo_64\cstrike15_src\materialsystem\materialsystem_global.cpp
Debug output file:      F:\csgo_64\cstrike15_src\materialsystem\materialsystem_global.cpp
Release output file:    F:\csgo_64\cstrike15_src\materialsystem\materialsystem_global.cpp
Containing unity file:  
PCH file:               

Source file:            F:\csgo_64\cstrike15_src\public\tier0\memoverride.cpp
Debug output file:      F:\csgo_64\cstrike15_src\public\tier0\memoverride.cpp
Release output file:    F:\csgo_64\cstrike15_src\public\tier0\memoverride.cpp
Containing unity file:  
PCH file:               

Source file:            F:\csgo_64\cstrike15_src\materialsystem\morph.cpp
Debug output file:      F:\csgo_64\cstrike15_src\materialsystem\morph.cpp
Release output file:    F:\csgo_64\cstrike15_src\materialsystem\morph.cpp
Containing unity file:  
PCH file:               

Source file:            F:\csgo_64\cstrike15_src\materialsystem\occlusionquerymgr.cpp
Debug output file:      F:\csgo_64\cstrike15_src\materialsystem\occlusionquerymgr.cpp
Release output file:    F:\csgo_64\cstrike15_src\materialsystem\occlusionquerymgr.cpp
Containing unity file:  
PCH file:               

Source file:            F:\csgo_64\cstrike15_src\materialsystem\pch_materialsystem.cpp
Debug output file:      F:\csgo_64\cstrike15_src\materialsystem\pch_materialsystem.cpp
Release output file:    F:\csgo_64\cstrike15_src\materialsystem\pch_materialsystem.cpp
Containing unity file:  
PCH file:               pch_materialsystem.h
Builds PCH file:        yes

Source file:            F:\csgo_64\cstrike15_src\materialsystem\shadersystem.cpp
Debug output file:      F:\csgo_64\cstrike15_src\materialsystem\shadersystem.cpp
Release output file:    F:\csgo_64\cstrike15_src\materialsystem\shadersystem.cpp
Containing unity file:  
PCH file:               

Source file:            F:\csgo_64\cstrike15_src\materialsystem\SubdMgr.cpp
Debug output file:      F:\csgo_64\cstrike15_src\materialsystem\SubdMgr.cpp
Release output file:    F:\csgo_64\cstrike15_src\materialsystem\SubdMgr.cpp
Containing unity file:  
PCH file:               

Source file:            F:\csgo_64\cstrike15_src\materialsystem\texturemanager.cpp
Debug output file:      F:\csgo_64\cstrike15_src\materialsystem\texturemanager.cpp
Release output file:    F:\csgo_64\cstrike15_src\materialsystem\texturemanager.cpp
Containing unity file:  
PCH file:               

