NVAPI Reference Documentation
NVIDIA
Release 361: January 27
2016

Data Fields
NV_MOSAIC_TOPO_DETAILS Struct Reference

#include <nvapi.h>

Data Fields

NvU32 version
NvLogicalGpuHandle hLogicalGPU
NvU32 validityMask
NvU32 rowCount
NvU32 colCount
struct {
   NvPhysicalGpuHandle   hPhysicalGPU
   NvU32   displayOutputId
   NvS32   overlapX
   NvS32   overlapY
gpuLayout [NVAPI_MAX_MOSAIC_DISPLAY_ROWS][NVAPI_MAX_MOSAIC_DISPLAY_COLUMNS]

Detailed Description

This structure defines the topology details.

NV_GPU_OUTPUT_TYPE. Check displayOutputIds to make sure they are all CRTs, or all DFPs.


Field Documentation

Number of displays in a column.

Connected display target (0 if no display connected)

Logical GPU for this topology.

Physical GPU to be used in the topology (0 if GPU missing)

Pixels of overlap on left of target: (+overlap, -gap)

Pixels of overlap on top of target: (+overlap, -gap)

Number of displays in a row.

0 means topology is valid with the current hardware. If not 0, inspect bits against NV_MOSAIC_TOPO_VALIDITY_*.

Version of this structure.


The documentation for this struct was generated from the following file:


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