NVAPI Reference Documentation
NVIDIA
Release 361: January 27
2016

Data Fields
NV_SCANOUT_INTENSITY_DATA_V2 Struct Reference

#include <nvapi.h>

Data Fields

NvU32 version
NvU32 width
NvU32 height
float * blendingTexture
float * offsetTexture
NvU32 offsetTexChannels

Field Documentation

array of floating values building an intensity RGB texture

height of the input texture

number of channels per pixel in the offset texture

array of floating values building an offset texture

version of this structure

width of the input texture


The documentation for this struct was generated from the following file:


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