NVAPI Reference Documentation
NVIDIA
Release 361: January 27
2016

Data Fields
_NV_MONITOR_CAPS_VSDB Struct Reference

#include <nvapi.h>

Data Fields

NvU8 sourcePhysicalAddressB: 4
NvU8 sourcePhysicalAddressA: 4
NvU8 sourcePhysicalAddressD: 4
NvU8 sourcePhysicalAddressC: 4
NvU8 supportDualDviOperation: 1
NvU8 reserved6: 2
NvU8 supportDeepColorYCbCr444: 1
NvU8 supportDeepColor30bits: 1
NvU8 supportDeepColor36bits: 1
NvU8 supportDeepColor48bits: 1
NvU8 supportAI: 1
NvU8 maxTmdsClock
NvU8 cnc0SupportGraphicsTextContent: 1
NvU8 cnc1SupportPhotoContent: 1
NvU8 cnc2SupportCinemaContent: 1
NvU8 cnc3SupportGameContent: 1
NvU8 reserved8: 1
NvU8 hasVicEntries: 1
NvU8 hasInterlacedLatencyField: 1
NvU8 hasLatencyField: 1
NvU8 videoLatency
NvU8 audioLatency
NvU8 interlacedVideoLatency
NvU8 interlacedAudioLatency
NvU8 reserved13: 7
NvU8 has3dEntries: 1
NvU8 hdmi3dLength: 5
NvU8 hdmiVicLength: 3
NvU8 hdmi_vic [7]
NvU8 hdmi_3d [31]

Detailed Description

See NvAPI_DISP_GetMonitorCapabilities().


Field Documentation

Byte 7.

Byte 5.

Byte 5.

Byte 5.

Byte 5.

Byte 10.

Byte 5.

Byte 5.

Byte 5.

Byte 11.

Keeping maximum length for 5 bits.

Keeping maximum length for 3 bits.

Byte 11.

Byte 9.

Byte 8.

Bye 4.

Byte 10.

Byte 3.

Byte 5.

Byte 1.

Byte 1.

Byte 2.

Byte 2.

Byte 3.

Byte 3.

Byte 3.

Byte 3.

Byte 3.

Byte 3.

Byte 6.


The documentation for this struct was generated from the following file:


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