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NVAPI Reference Documentation
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Release 361: January 27
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#include <nvapi.h>
Data Fields | |
| NvU32 | version |
| NvU32 | width |
| NvU32 | height |
| float * | blendingTexture |
| float * | offsetTexture |
| NvU32 | offsetTexChannels |
array of floating values building an intensity RGB texture
height of the input texture
number of channels per pixel in the offset texture
array of floating values building an offset texture
version of this structure
width of the input texture
