![]() |
NVAPI Reference Documentation
|
Release 361: January 27
|
#include <nvapi.h>
Data Fields | |
| NvU32 | version |
| NV_MONITOR_CONN_TYPE | connectorType |
| NvU32 | displayId |
| NvU32 | isDynamic:1 |
| NvU32 | isMultiStreamRootNode:1 |
| NvU32 | isActive:1 |
| NvU32 | isCluster:1 |
| NvU32 | isOSVisible:1 |
| NvU32 | isWFD:1 |
| NvU32 | isConnected:1 |
| NvU32 | reservedInternal:10 |
| NvU32 | isPhysicallyConnected:1 |
| NvU32 | reserved: 14 |
out: vga, tv, dvi, hdmi and dp. This is reserved for future use and clients should not rely on this information. Instead get the GPU connector type from NvAPI_GPU_GetConnectorInfo/NvAPI_GPU_GetConnectorInfoEx
this is a unique identifier for each device
if bit is set then this display is being actively driven
if bit is set then this display is the representative display
if bit is set, then this display is connected
if bit is set then this display is part of MST topology and it's a dynamic
if bit is set then this displayID belongs to a multi stream enabled connector(root node). Note that when multi stream is enabled and a single multi stream capable monitor is connected to it, the monitor will share the display id with the RootNode. When there is more than one monitor connected in a multi stream topology, then the root node will have a separate displayId.
if bit is set, then this display is reported to the OS
if bit is set, then this display is a phycially connected display; Valid only when isConnected bit is set
if bit is set, then this display is wireless
must be zero
Do not use.
