NVAPI Reference Documentation
NVIDIA
Release 361: January 27
2016

Data Fields
_NV_MOSAIC_GRID_TOPO_V1 Struct Reference

#include <nvapi.h>

Data Fields

NvU32 version
NvU32 rows
NvU32 columns
NvU32 displayCount
NvU32 applyWithBezelCorrect: 1
NvU32 immersiveGaming: 1
NvU32 baseMosaic: 1
NvU32 driverReloadAllowed: 1
NvU32 acceleratePrimaryDisplay: 1
NvU32 reserved: 27
NV_MOSAIC_GRID_TOPO_DISPLAY_V1 displays [NV_MOSAIC_MAX_DISPLAYS]
NV_MOSAIC_DISPLAY_SETTING_V1 displaySettings

Field Documentation

Enable SLI acceleration on the primary display while in single-wide mode (For Immersive Gaming only). Will not be persisted. Value undefined on get.

When enabling and doing the modeset, do we switch to the bezel-corrected resolution.

Enable as Base Mosaic (Panoramic) instead of Mosaic SLI (for NVS and Quadro-boards only)

Number of columns.

Number of display details.

Displays are done as [(row * columns) + column].

Display settings.

If necessary, reloading the driver is permitted (for Vista and above only). Will not be persisted. Value undefined on get.

Enable as immersive gaming instead of Mosaic SLI (for Quadro-boards only)

Reserved, must be 0.

Number of rows.

Version of this structure.


The documentation for this struct was generated from the following file:


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