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bitmap/_vpc_/manifest_bitmap/win32/manifest.txt
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100
bitmap/_vpc_/manifest_bitmap/win32/manifest.txt
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// ----------------------------------------- //
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// File generated by VPC //
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// ----------------------------------------- //
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Source file: F:\csgo_64\cstrike15_src\bitmap\bitmap.cpp
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Debug output file: F:\csgo_64\cstrike15_src\bitmap\bitmap.cpp
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Release output file: F:\csgo_64\cstrike15_src\bitmap\bitmap.cpp
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Containing unity file:
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PCH file:
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Source file: F:\csgo_64\cstrike15_src\bitmap\colorconversion.cpp
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Debug output file: F:\csgo_64\cstrike15_src\bitmap\colorconversion.cpp
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Release output file: F:\csgo_64\cstrike15_src\bitmap\colorconversion.cpp
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Containing unity file:
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PCH file:
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Source file: F:\csgo_64\cstrike15_src\common\debug_lib_check.cpp
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Debug output file: F:\csgo_64\cstrike15_src\common\debug_lib_check.cpp
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Release output file: F:\csgo_64\cstrike15_src\common\debug_lib_check.cpp
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Containing unity file:
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PCH file:
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Source file: F:\csgo_64\cstrike15_src\bitmap\floatbitmap.cpp
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Debug output file: F:\csgo_64\cstrike15_src\bitmap\floatbitmap.cpp
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Release output file: F:\csgo_64\cstrike15_src\bitmap\floatbitmap.cpp
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Containing unity file:
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PCH file:
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Source file: F:\csgo_64\cstrike15_src\bitmap\floatbitmap2.cpp
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Debug output file: F:\csgo_64\cstrike15_src\bitmap\floatbitmap2.cpp
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Release output file: F:\csgo_64\cstrike15_src\bitmap\floatbitmap2.cpp
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Containing unity file:
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PCH file:
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Source file: F:\csgo_64\cstrike15_src\bitmap\floatbitmap3.cpp
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Debug output file: F:\csgo_64\cstrike15_src\bitmap\floatbitmap3.cpp
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Release output file: F:\csgo_64\cstrike15_src\bitmap\floatbitmap3.cpp
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Containing unity file:
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PCH file:
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Source file: F:\csgo_64\cstrike15_src\bitmap\floatbitmap4.cpp
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Debug output file: F:\csgo_64\cstrike15_src\bitmap\floatbitmap4.cpp
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Release output file: F:\csgo_64\cstrike15_src\bitmap\floatbitmap4.cpp
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Containing unity file:
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PCH file:
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Source file: F:\csgo_64\cstrike15_src\bitmap\floatbitmap_bilateralfilter.cpp
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Debug output file: F:\csgo_64\cstrike15_src\bitmap\floatbitmap_bilateralfilter.cpp
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Release output file: F:\csgo_64\cstrike15_src\bitmap\floatbitmap_bilateralfilter.cpp
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Containing unity file:
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PCH file:
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Source file: F:\csgo_64\cstrike15_src\bitmap\floatcubemap.cpp
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Debug output file: F:\csgo_64\cstrike15_src\bitmap\floatcubemap.cpp
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Release output file: F:\csgo_64\cstrike15_src\bitmap\floatcubemap.cpp
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Containing unity file:
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PCH file:
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Source file: F:\csgo_64\cstrike15_src\bitmap\imageformat.cpp
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Debug output file: F:\csgo_64\cstrike15_src\bitmap\imageformat.cpp
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Release output file: F:\csgo_64\cstrike15_src\bitmap\imageformat.cpp
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Containing unity file:
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PCH file:
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Source file: F:\csgo_64\cstrike15_src\bitmap\psd.cpp
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Debug output file: F:\csgo_64\cstrike15_src\bitmap\psd.cpp
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Release output file: F:\csgo_64\cstrike15_src\bitmap\psd.cpp
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Containing unity file:
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PCH file:
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Source file: F:\csgo_64\cstrike15_src\bitmap\psheet.cpp
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Debug output file: F:\csgo_64\cstrike15_src\bitmap\psheet.cpp
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Release output file: F:\csgo_64\cstrike15_src\bitmap\psheet.cpp
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Containing unity file:
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PCH file:
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Source file: F:\csgo_64\cstrike15_src\bitmap\resample.cpp
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Debug output file: F:\csgo_64\cstrike15_src\bitmap\resample.cpp
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Release output file: F:\csgo_64\cstrike15_src\bitmap\resample.cpp
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Containing unity file:
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PCH file:
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Source file: F:\csgo_64\cstrike15_src\bitmap\texturepacker.cpp
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Debug output file: F:\csgo_64\cstrike15_src\bitmap\texturepacker.cpp
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Release output file: F:\csgo_64\cstrike15_src\bitmap\texturepacker.cpp
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Containing unity file:
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PCH file:
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Source file: F:\csgo_64\cstrike15_src\bitmap\tgaloader.cpp
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Debug output file: F:\csgo_64\cstrike15_src\bitmap\tgaloader.cpp
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Release output file: F:\csgo_64\cstrike15_src\bitmap\tgaloader.cpp
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Containing unity file:
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PCH file:
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Source file: F:\csgo_64\cstrike15_src\bitmap\tgawriter.cpp
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Debug output file: F:\csgo_64\cstrike15_src\bitmap\tgawriter.cpp
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Release output file: F:\csgo_64\cstrike15_src\bitmap\tgawriter.cpp
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Containing unity file:
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PCH file:
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