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4240
dmxeditlib/dmxedit.cpp
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4240
dmxeditlib/dmxedit.cpp
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40
dmxeditlib/dmxeditlib.vpc
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40
dmxeditlib/dmxeditlib.vpc
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//-----------------------------------------------------------------------------
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// MDLOBJECTS.VPC
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//
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// Project Script
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//-----------------------------------------------------------------------------
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$Macro SRCDIR ".."
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$Macro OUTLIBNAME "dmxedit"
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$Include "$SRCDIR\vpc_scripts\source_lib_base.vpc"
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$Configuration
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{
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$Compiler
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{
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$PreprocessorDefinitions "$BASE;DMXEDIT_LIB"
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}
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}
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$Project "dmxeditlib"
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{
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$Folder "Header Files"
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{
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}
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$Folder "Source Files"
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{
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$File "dmxedit.cpp"
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$File "winstuff.cpp"
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}
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$Folder "Interface"
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{
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$File "$SRCDIR\public\dmxeditlib\dmxedit.h"
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}
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$Folder "external"
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{
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}
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}
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36
dmxeditlib/winstuff.cpp
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dmxeditlib/winstuff.cpp
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//=============================================================================
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//
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// The copyright to the contents herein is the property of Valve, L.L.C.
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// The contents may be used and/or copied only with the written permission of
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// Valve, L.L.C., or in accordance with the terms and conditions stipulated in
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// the agreement/contract under which the contents have been supplied.
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//
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// $Header: $
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// $NoKeywords: $
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//
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// Some junk to isolate <windows.h> from polluting everything
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//
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//=============================================================================
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#ifdef WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#endif // #ifdef WIN32
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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void MyGetUserName( char *pszBuf, unsigned long *pBufSiz )
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{
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GetUserName( pszBuf, pBufSiz );
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}
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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void MyGetComputerName( char *pszBuf, unsigned long *pBufSiz )
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{
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GetComputerName( pszBuf, pBufSiz );
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}
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