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game/client/c_basedoor.h
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33
game/client/c_basedoor.h
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//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#if !defined( C_BASEDOOR_H )
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#define C_BASEDOOR_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "c_baseentity.h"
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#include "c_basetoggle.h"
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#if defined( CLIENT_DLL )
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#define CBaseDoor C_BaseDoor
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#endif
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class C_BaseDoor : public C_BaseToggle
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{
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public:
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DECLARE_CLASS( C_BaseDoor, C_BaseToggle );
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DECLARE_CLIENTCLASS();
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C_BaseDoor( void );
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~C_BaseDoor( void );
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public:
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float m_flWaveHeight;
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};
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#endif // C_BASEDOOR_H
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