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game/client/c_baseviewmodel.h
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19
game/client/c_baseviewmodel.h
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//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Client side view model implementation. Responsible for drawing
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// the view model.
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef C_BASEVIEWMODEL_H
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#define C_BASEVIEWMODEL_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "c_baseanimating.h"
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#include "utlvector.h"
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#include "baseviewmodel_shared.h"
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#endif // C_BASEVIEWMODEL_H
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