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//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose: [jason] Creates the Main Menu Screen in Scaleform.
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//
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// $NoKeywords: $
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//=============================================================================//
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#if defined( INCLUDE_SCALEFORM )
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#ifndef CREATEMAINMENUSCREEN_SCALEFORM_H
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#define CREATEMAINMENUSCREEN_SCALEFORM_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "matchmaking/imatchframework.h"
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#include "scaleformui/scaleformui.h"
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#include "messagebox_scaleform.h"
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class CCreateMainMenuScreenScaleform : public ScaleformFlashInterface, public IMessageBoxEventCallback, public IShaderDeviceDependentObject, public IMatchEventsSink
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{
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protected:
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static CCreateMainMenuScreenScaleform* m_pInstance;
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CCreateMainMenuScreenScaleform( );
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public:
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static void LoadDialog( void );
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static void UnloadDialog( void );
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static void RestorePanel( void );
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static void ShowPanel( bool bShow, bool immediate = false );
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static bool IsActive() { return m_pInstance != NULL; }
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static void UpdateDialog( void );
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static CCreateMainMenuScreenScaleform* GetInstance() { return m_pInstance; }
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virtual bool OnMessageBoxEvent( MessageBoxFlags_t buttonPressed );
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virtual void OnEvent( KeyValues *pEvent );
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// Called to trigger commands on the BasePanel, like opening other dialogs, configuring options, etc.
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// See the CBaseModPanel::RunMenuCommand function for specific available commands.
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void BasePanelRunCommand( SCALEFORM_CALLBACK_ARGS_DECL );
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// Determines whether we can run any multiplayer options on the menu
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void IsMultiplayerPrivilegeEnabled( SCALEFORM_CALLBACK_ARGS_DECL );
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void LaunchTraining( SCALEFORM_CALLBACK_ARGS_DECL );
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void ViewMapInWorkshop( SCALEFORM_CALLBACK_ARGS_DECL );
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void GetPreviousLevel( SCALEFORM_CALLBACK_ARGS_DECL );
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// IShaderDeviceDependentObject methods
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virtual void DeviceLost( void );
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virtual void DeviceReset( void *pDevice, void *pPresentParameters, void *pHWnd );
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virtual void ScreenSizeChanged( int width, int height ) { }
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void Tick(); // per-frame triggered from basepanel::RunFrame
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void PerformKeyRebindings( void );
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protected:
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virtual void FlashReady( void );
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virtual void PostUnloadFlash( void );
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virtual void FlashLoaded( void );
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void Show( void );
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void Hide( void );
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void HideImmediate( void );
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void InnerRestorePanel( void );
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void DoLaunchTraining( void );
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protected:
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CMessageBoxScaleform* m_pConfirmDialog;
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bool m_bVisible;
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bool m_bHideOnLoad;
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bool m_bTrainingRequested;
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uint32 m_uiClientHelloRequestedTimestampMS;
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int m_iPreviousPlayerLevel;
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};
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#endif // CREATEMAINMENUSCREEN_SCALEFORM_H
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#endif // include scaleform
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