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//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef SFOVERWATCHRESOLUTIONPANEL_H
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#define SFOVERWATCHRESOLUTIONPANEL_H
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#ifdef _WIN32
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#pragma once
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#endif //_WIN32
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#include "scaleformui/scaleformui.h"
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#include "GameEventListener.h"
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#include "game/client/iviewport.h"
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#include "matchmaking/imatchframework.h"
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class SFHudOverwatchResolutionPanel : public ScaleformFlashInterface, public IMatchEventsSink
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{
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protected:
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static SFHudOverwatchResolutionPanel *m_pInstance;
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SFHudOverwatchResolutionPanel();
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~SFHudOverwatchResolutionPanel();
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//
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// IMatchEventsSink
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//
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public:
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virtual void OnEvent( KeyValues *pEvent ) OVERRIDE;
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public:
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static void LoadDialog( void );
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static void UnloadDialog( void );
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static SFHudOverwatchResolutionPanel * GetInstance() { return m_pInstance; }
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virtual void FlashReady( void );
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virtual void PostUnloadFlash( void );
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void HideFromScript( SCALEFORM_CALLBACK_ARGS_DECL );
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void Show( void );
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void Hide( void );
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};
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#endif // SFOVERWATCHRESOLUTIONPANEL_H
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