initial
This commit is contained in:
45
game/client/cstrike15/gameui/commandcheckbutton.cpp
Normal file
45
game/client/cstrike15/gameui/commandcheckbutton.cpp
Normal file
@ -0,0 +1,45 @@
|
||||
//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
// $NoKeywords: $
|
||||
//=============================================================================//
|
||||
|
||||
#include "commandcheckbutton.h"
|
||||
#include "engineinterface.h"
|
||||
|
||||
// memdbgon must be the last include file in a .cpp file!!!
|
||||
#include <tier0/memdbgon.h>
|
||||
|
||||
using namespace vgui;
|
||||
|
||||
CCommandCheckButton::CCommandCheckButton( Panel *parent, const char *panelName, const char *text, const char *downcmd, const char *upcmd )
|
||||
: CheckButton( parent, panelName, text )
|
||||
{
|
||||
m_pszDown = downcmd ? strdup( downcmd ) : NULL;
|
||||
m_pszUp = upcmd ? strdup( upcmd ) : NULL;
|
||||
}
|
||||
|
||||
CCommandCheckButton::~CCommandCheckButton()
|
||||
{
|
||||
free( m_pszDown );
|
||||
free( m_pszUp );
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
// Input : *panel -
|
||||
//-----------------------------------------------------------------------------
|
||||
void CCommandCheckButton::SetSelected( bool state )
|
||||
{
|
||||
BaseClass::SetSelected( state );
|
||||
|
||||
if ( IsSelected() && m_pszDown )
|
||||
{
|
||||
engine->ClientCmd_Unrestricted( m_pszDown );
|
||||
}
|
||||
else if ( !IsSelected() && m_pszUp )
|
||||
{
|
||||
engine->ClientCmd_Unrestricted( m_pszUp );
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user