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game/client/cstrike15/gameui/commandcheckbutton.h
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30
game/client/cstrike15/gameui/commandcheckbutton.h
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//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef COMMANDCHECKBUTTON_H
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#define COMMANDCHECKBUTTON_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include <vgui_controls/CheckButton.h>
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class CCommandCheckButton : public vgui::CheckButton
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{
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public:
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CCommandCheckButton( vgui::Panel *parent, const char *panelName, const char *text, const char *downcmd, const char *upcmd );
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~CCommandCheckButton();
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// virtual void OnCheckButtonChecked(vgui::Panel *panel);
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virtual void SetSelected( bool state );
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private:
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typedef vgui::CheckButton BaseClass;
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char *m_pszDown;
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char *m_pszUp;
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};
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#endif // COMMANDCHECKBUTTON_H
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