initial
This commit is contained in:
@ -0,0 +1,48 @@
|
||||
//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
// $NoKeywords: $
|
||||
//=============================================================================//
|
||||
|
||||
#ifndef CREATEMULTIPLAYERGAMEGAMEPLAYPAGE_H
|
||||
#define CREATEMULTIPLAYERGAMEGAMEPLAYPAGE_H
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include <vgui_controls/PropertyPage.h>
|
||||
|
||||
class CPanelListPanel;
|
||||
class CDescription;
|
||||
class mpcontrol_t;
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: server options page of the create game server dialog
|
||||
//-----------------------------------------------------------------------------
|
||||
class CCreateMultiplayerGameGameplayPage : public vgui::PropertyPage
|
||||
{
|
||||
public:
|
||||
CCreateMultiplayerGameGameplayPage(vgui::Panel *parent, const char *name);
|
||||
~CCreateMultiplayerGameGameplayPage();
|
||||
|
||||
// returns currently entered information about the server
|
||||
int GetMaxPlayers();
|
||||
const char *GetPassword();
|
||||
const char *GetHostName();
|
||||
|
||||
protected:
|
||||
virtual void OnApplyChanges();
|
||||
|
||||
private:
|
||||
const char *GetValue(const char *cvarName, const char *defaultValue);
|
||||
void LoadGameOptionsList();
|
||||
void GatherCurrentValues();
|
||||
|
||||
CDescription *m_pDescription;
|
||||
mpcontrol_t *m_pList;
|
||||
CPanelListPanel *m_pOptionsList;
|
||||
};
|
||||
|
||||
|
||||
#endif // CREATEMULTIPLAYERGAMEGAMEPLAYPAGE_H
|
Reference in New Issue
Block a user