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38
game/client/cstrike15/gameui/keytogglecheckbutton.h
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38
game/client/cstrike15/gameui/keytogglecheckbutton.h
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//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef KEYTOGGLECHECKBUTTON_H
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#define KEYTOGGLECHECKBUTTON_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include <vgui_controls/CheckButton.h>
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class CKeyToggleCheckButton : public vgui::CheckButton
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{
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public:
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CKeyToggleCheckButton( vgui::Panel *parent, const char *panelName, const char *text,
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char const *keyname, char const *cmdname );
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~CKeyToggleCheckButton();
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//virtual void SetSelected( bool state );
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virtual void Paint();
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void Reset();
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void ApplyChanges();
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bool HasBeenModified();
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private:
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typedef vgui::CheckButton BaseClass;
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char *m_pszKeyName;
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char *m_pszCmdName;
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bool m_bStartValue;
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};
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#endif // KEYTOGGLECHECKBUTTON_H
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