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39
game/client/cstrike15/gameui/mousemessageforwardingpanel.cpp
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39
game/client/cstrike15/gameui/mousemessageforwardingpanel.cpp
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//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#include "mousemessageforwardingpanel.h"
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#include "keyvalues.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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using namespace vgui;
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CMouseMessageForwardingPanel::CMouseMessageForwardingPanel( Panel *parent, const char *name ) : BaseClass( parent, name )
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{
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// don't draw an
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SetPaintEnabled(false);
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SetPaintBackgroundEnabled(false);
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SetPaintBorderEnabled(false);
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}
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void CMouseMessageForwardingPanel::PerformLayout()
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{
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// fill out the whole area
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int w, t;
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GetParent()->GetSize(w, t);
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SetBounds(0, 0, w, t);
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}
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void CMouseMessageForwardingPanel::OnMousePressed( vgui::MouseCode code )
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{
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CallParentFunction( new KeyValues("MousePressed", "code", code) );
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}
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void CMouseMessageForwardingPanel::OnMouseDoublePressed( vgui::MouseCode code )
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{
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CallParentFunction( new KeyValues("MouseDoublePressed", "code", code) );
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}
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