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116
game/client/gameui/sys_utils.cpp
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116
game/client/gameui/sys_utils.cpp
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//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "winlite.h"
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#include "Sys_Utils.h"
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#include "EngineInterface.h"
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#if defined( _GAMECONSOLE )
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#include "xbox/xbox_win32stubs.h"
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#endif
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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const unsigned int SYS_NO_ERROR = NO_ERROR;
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const unsigned int SYS_ERROR_INVALID_HANDLE = ERROR_INVALID_HANDLE;
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void Sys_SetLastError(unsigned long error)
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{
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::SetLastError(error);
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}
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unsigned long Sys_GetLastError()
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{
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return ::GetLastError();
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}
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WHANDLE Sys_CreateMutex(const char *mutexName)
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{
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return (WHANDLE)::CreateMutex(NULL, FALSE, TEXT(mutexName));
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}
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void Sys_ReleaseMutex(WHANDLE mutexHandle)
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{
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::ReleaseMutex((HANDLE)mutexHandle);
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}
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const unsigned int SYS_WAIT_OBJECT_0 = WAIT_OBJECT_0;
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const unsigned int SYS_WAIT_ABANDONED = WAIT_ABANDONED;
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unsigned int Sys_WaitForSingleObject(WHANDLE mutexHandle, int milliseconds)
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{
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return WaitForSingleObject((HANDLE)mutexHandle, milliseconds);
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}
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unsigned int Sys_RegisterWindowMessage(const char *msgName)
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{
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return ::RegisterWindowMessage(msgName);
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}
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WHANDLE Sys_FindWindow(const char *className, const char *windowName)
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{
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return (WHANDLE)::FindWindow(className, windowName);
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}
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void Sys_EnumWindows(void *callbackFunction, int lparam)
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{
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::EnumWindows((WNDENUMPROC)callbackFunction, lparam);
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}
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void Sys_GetWindowText(WHANDLE wnd, char *buffer, int bufferSize)
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{
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::GetWindowText((HWND)wnd, buffer, bufferSize - 1);
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}
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void Sys_PostMessage(WHANDLE wnd, unsigned int msg, unsigned int wParam, unsigned int lParam)
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{
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::PostMessageA((HWND)wnd, msg, wParam, lParam);
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}
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void Sys_SetCursorPos(int x, int y)
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{
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::SetCursorPos(x, y);
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// engine->SetCursorPos(x,y); // SRC version
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}
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static ATOM staticWndclassAtom = 0;
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static WNDCLASS staticWndclass = { NULL };
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static LRESULT CALLBACK staticProc(HWND hwnd,UINT msg,WPARAM wparam,LPARAM lparam)
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{
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return DefWindowProc(hwnd,msg,wparam,lparam);
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}
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WHANDLE Sys_CreateWindowEx(const char *windowName)
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{
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/*
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if (!staticWndclassAtom)
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{
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memset( &staticWndclass,0,sizeof(staticWndclass) );
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staticWndclass.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS;
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staticWndclass.lpfnWndProc = staticProc;
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staticWndclass.hInstance = GetModuleHandle(NULL);
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staticWndclass.hIcon = 0;
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staticWndclass.lpszClassName = windowName;
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staticWndclassAtom = ::RegisterClass( &staticWndclass );
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DWORD error = ::GetLastError();
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}
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return (WHANDLE)::CreateWindow(windowName, windowName, 0, 0, 0, 0, 0, 0, 0, GetModuleHandle(NULL), 0);
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*/
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return (WHANDLE)1;
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}
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void Sys_DestroyWindow(WHANDLE wnd)
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{
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//::DestroyWindow((HWND)wnd);
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}
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