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game/client/vguicenterprint.h
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47
game/client/vguicenterprint.h
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//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $Workfile: $
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// $Date: $
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// $NoKeywords: $
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//=============================================================================//
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#if !defined( VGUICENTERPRINT_H )
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#define VGUICENTERPRINT_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include <vgui/vgui.h>
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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namespace vgui
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{
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class Panel;
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}
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class CCenterStringLabel;
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class CCenterPrint
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{
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private:
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CCenterStringLabel *vguiCenterString;
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public:
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CCenterPrint( void );
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virtual void Create( vgui::VPANEL parent );
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virtual void Destroy( void );
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virtual void SetTextColor( int r, int g, int b, int a );
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virtual void Print( char *text );
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virtual void Print( wchar_t *text );
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virtual void ColorPrint( int r, int g, int b, int a, char *text );
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virtual void ColorPrint( int r, int g, int b, int a, wchar_t *text );
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virtual void Clear( void );
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};
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extern CCenterPrint *GetCenterPrint();
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#endif // VGUICENTERPRINT_H
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