initial
This commit is contained in:
172
game/server/cstrike15/func_bomb_target.cpp
Normal file
172
game/server/cstrike15/func_bomb_target.cpp
Normal file
@@ -0,0 +1,172 @@
|
||||
//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose: Bomb target area
|
||||
//
|
||||
//=============================================================================//
|
||||
|
||||
#include "cbase.h"
|
||||
#include "cs_player.h"
|
||||
#include "weapon_csbase.h"
|
||||
#include "func_bomb_target.h"
|
||||
#include "cs_player_resource.h"
|
||||
#include "cs_gamerules.h"
|
||||
|
||||
LINK_ENTITY_TO_CLASS( func_bomb_target, CBombTarget );
|
||||
|
||||
BEGIN_DATADESC( CBombTarget )
|
||||
DEFINE_FUNCTION( BombTargetTouch ),
|
||||
DEFINE_FUNCTION( BombTargetUse ), //needed?
|
||||
|
||||
// Inputs
|
||||
DEFINE_INPUTFUNC( FIELD_VOID, "BombExplode", OnBombExplode ),
|
||||
DEFINE_INPUTFUNC( FIELD_VOID, "BombPlanted", OnBombPlanted ),
|
||||
DEFINE_INPUTFUNC( FIELD_VOID, "BombDefused", OnBombDefused ),
|
||||
|
||||
// Outputs
|
||||
DEFINE_OUTPUT( m_OnBombExplode, "BombExplode" ),
|
||||
DEFINE_OUTPUT( m_OnBombPlanted, "BombPlanted" ),
|
||||
DEFINE_OUTPUT( m_OnBombDefused, "BombDefused" ),
|
||||
DEFINE_KEYFIELD( m_bIsHeistBombTarget, FIELD_BOOLEAN, "heistbomb" ),
|
||||
DEFINE_KEYFIELD( m_szMountTarget, FIELD_STRING, "bomb_mount_target" ),
|
||||
|
||||
END_DATADESC()
|
||||
|
||||
CBombTarget::CBombTarget( void )
|
||||
{
|
||||
m_bIsHeistBombTarget = false;
|
||||
m_bBombPlantedHere = false;
|
||||
m_szMountTarget = NULL_STRING;
|
||||
m_hInstructorHint = NULL;
|
||||
}
|
||||
|
||||
void CBombTarget::Spawn()
|
||||
{
|
||||
InitTrigger();
|
||||
SetTouch( &CBombTarget::BombTargetTouch );
|
||||
SetUse( &CBombTarget::BombTargetUse );
|
||||
|
||||
//VisibilityMonitor_AddEntity( this, 1200.0f, NULL, NULL );
|
||||
}
|
||||
|
||||
void CBombTarget::ReInitOnRoundStart( void )
|
||||
{
|
||||
if ( m_hInstructorHint.Get() )
|
||||
{
|
||||
CPointEntity *pEnt = static_cast< CPointEntity* >( m_hInstructorHint.Get() );
|
||||
UTIL_Remove( pEnt );
|
||||
m_hInstructorHint = NULL;
|
||||
}
|
||||
|
||||
m_bBombPlantedHere = false;
|
||||
|
||||
//CCSPlayerResource *pCSPR = CSPlayerResource();
|
||||
Vector bombA = Vector( 0, 0, 0 );
|
||||
Vector bombB = Vector( 0, 0, 0 );
|
||||
Vector vecTrigger = CollisionProp()->WorldSpaceCenter();
|
||||
if ( CSPlayerResource() )
|
||||
{
|
||||
bombA = CSPlayerResource()->GetBombsiteAPosition();
|
||||
bombB = CSPlayerResource()->GetBombsiteBPosition();
|
||||
|
||||
CPointEntity *pEnt;
|
||||
if ( vecTrigger.DistTo( bombA ) > vecTrigger.DistTo( bombB ) )
|
||||
{
|
||||
pEnt = static_cast< CPointEntity* >( CreateEntityByName( "info_bomb_target_hint_B" ) );
|
||||
}
|
||||
else
|
||||
{
|
||||
pEnt = static_cast< CPointEntity* >( CreateEntityByName( "info_bomb_target_hint_A" ) );
|
||||
}
|
||||
|
||||
if ( pEnt )
|
||||
{
|
||||
pEnt->Spawn();
|
||||
trace_t tr;
|
||||
|
||||
UTIL_TraceLine( vecTrigger, vecTrigger + Vector ( 0, 0, -128 ), MASK_SOLID, this, COLLISION_GROUP_NONE, &tr );
|
||||
Vector vecHint = tr.endpos + Vector ( 0, 0, 16 );
|
||||
|
||||
pEnt->SetAbsOrigin( vecHint );
|
||||
pEnt->SetOwnerEntity( this );
|
||||
pEnt->SetParent( this );
|
||||
|
||||
m_hInstructorHint = pEnt;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CBombTarget::BombTargetTouch( CBaseEntity* pOther )
|
||||
{
|
||||
CCSPlayer *p = dynamic_cast< CCSPlayer* >( pOther );
|
||||
if ( p )
|
||||
{
|
||||
p->m_bInBombZoneTrigger = true;
|
||||
|
||||
if ( p->HasC4() && m_bBombPlantedHere == false && (CSGameRules()->m_bBombPlanted == false || CSGameRules()->IsPlayingCoopMission()) )
|
||||
{
|
||||
p->m_bInBombZone = true;
|
||||
p->m_iBombSiteIndex = entindex();
|
||||
|
||||
//bool bC4Active = p->GetActiveCSWeapon() && p->GetActiveCSWeapon()->GetCSWeaponID() == WEAPON_C4;
|
||||
if ( !(p->m_iDisplayHistoryBits & DHF_IN_TARGET_ZONE) )
|
||||
{
|
||||
p->m_iDisplayHistoryBits |= DHF_IN_TARGET_ZONE;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CBombTarget::BombTargetUse( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value )
|
||||
{
|
||||
//SUB_UseTargets( NULL, USE_TOGGLE, 0 );
|
||||
DevMsg( 2, "BombTargetUse does nothing\n" );
|
||||
}
|
||||
|
||||
// Relay to our outputs
|
||||
void CBombTarget::OnBombExplode( inputdata_t &inputdata )
|
||||
{
|
||||
m_OnBombExplode.FireOutput(this, this);
|
||||
}
|
||||
|
||||
// Relay to our outputs
|
||||
void CBombTarget::OnBombPlanted( inputdata_t &inputdata )
|
||||
{
|
||||
m_OnBombPlanted.FireOutput(this, this);
|
||||
|
||||
m_bBombPlantedHere = true;
|
||||
}
|
||||
// Relay to our outputs
|
||||
void CBombTarget::OnBombDefused( inputdata_t &inputdata )
|
||||
{
|
||||
m_OnBombDefused.FireOutput(this, this);
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: A generic target entity that gets replicated to the client for displaying a hint for the CS bomb targets
|
||||
//-----------------------------------------------------------------------------
|
||||
void CInfoInstructorHintBombTargetA::Spawn( void )
|
||||
{
|
||||
VisibilityMonitor_AddEntity( this, 5000.0f, NULL, NULL );
|
||||
}
|
||||
|
||||
LINK_ENTITY_TO_CLASS( info_bomb_target_hint_A, CInfoInstructorHintBombTargetA );
|
||||
|
||||
BEGIN_DATADESC( CInfoInstructorHintBombTargetA )
|
||||
|
||||
END_DATADESC()
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: A generic target entity that gets replicated to the client for displaying a hint for the CS bomb targets
|
||||
//-----------------------------------------------------------------------------
|
||||
void CInfoInstructorHintBombTargetB::Spawn( void )
|
||||
{
|
||||
VisibilityMonitor_AddEntity( this, 5000.0f, NULL, NULL );
|
||||
}
|
||||
|
||||
LINK_ENTITY_TO_CLASS( info_bomb_target_hint_B, CInfoInstructorHintBombTargetB );
|
||||
|
||||
BEGIN_DATADESC( CInfoInstructorHintBombTargetB )
|
||||
|
||||
END_DATADESC()
|
||||
Reference in New Issue
Block a user