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game/shared/precipitation_shared.h
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29
game/shared/precipitation_shared.h
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//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#ifndef PRECIPITATION_SHARED_H
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#define PRECIPITATION_SHARED_H
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#ifdef _WIN32
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#pragma once
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#endif
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// Types of precipitation
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enum PrecipitationType_t
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{
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PRECIPITATION_TYPE_RAIN = 0,
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PRECIPITATION_TYPE_SNOW,
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PRECIPITATION_TYPE_ASH,
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PRECIPITATION_TYPE_SNOWFALL,
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PRECIPITATION_TYPE_PARTICLERAIN,
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PRECIPITATION_TYPE_PARTICLEASH,
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PRECIPITATION_TYPE_PARTICLERAINSTORM,
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PRECIPITATION_TYPE_PARTICLESNOW,
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NUM_PRECIPITATION_TYPES
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};
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#endif // PRECIPITATION_SHARED_H
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