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hammer/targetnamecombo.h
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67
hammer/targetnamecombo.h
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//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Defines an autoselection combo box that color codes the text
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// based on whether the current selection represents a single entity,
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// multiple entities, or an unresolved entity targetname.
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//
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// The fonts are as follows:
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//
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// Single entity black, normal weight
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// Multiple entities black, bold
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// Unresolved red, normal weight
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef TARGETNAMECOMBO_H
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#define TARGETNAMECOMBO_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include <afxtempl.h>
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#include "FilteredComboBox.h"
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#include "utldict.h"
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class CTargetNameComboBox : public CFilteredComboBox, protected CFilteredComboBox::ICallbacks
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{
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typedef CFilteredComboBox BaseClass;
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public:
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CTargetNameComboBox( CFilteredComboBox::ICallbacks *pCallbacks );
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~CTargetNameComboBox(void);
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// For dynamic creation.
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static CTargetNameComboBox* Create( CFilteredComboBox::ICallbacks *pCallbacks, DWORD dwStyle, RECT rect, CWnd *pParentWnd, UINT nID );
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// Initialize the control with the entity list you want it to represent.
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void SetEntityList(const CMapEntityList *pEntityList);
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// Gets the list of entities with this name. The data is valid until the next SetEntityList call.
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CMapEntityList* GetSubEntityList( const char *pName );
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protected:
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// CFilteredComboBox::ICallbacks
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virtual void OnTextChanged( const char *pText );
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void FreeSubLists(void);
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void CreateFonts();
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protected:
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CUtlDict<CMapEntityList*,int> m_EntityLists;
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const CMapEntityList *m_pEntityList;
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CTypedPtrList<CPtrList, CMapEntityList *> m_SubLists;
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CFilteredComboBox::ICallbacks *m_pPassThru;
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CFont m_BoldFont; // Bold font used when there are multiple matches.
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DECLARE_MESSAGE_MAP()
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};
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#endif // TARGETNAMECOMBO_H
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