initial
This commit is contained in:
34
localize/_vpc_/manifest_localize/win32/manifest.txt
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34
localize/_vpc_/manifest_localize/win32/manifest.txt
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// ----------------------------------------- //
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// File generated by VPC //
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// ----------------------------------------- //
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Source file: F:\csgo_64\cstrike15_src\common\debug_dll_check.cpp
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Debug output file: F:\csgo_64\cstrike15_src\common\debug_dll_check.cpp
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Release output file: F:\csgo_64\cstrike15_src\common\debug_dll_check.cpp
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Containing unity file:
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PCH file:
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Source file: F:\csgo_64\cstrike15_src\localize\localize.cpp
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Debug output file: F:\csgo_64\cstrike15_src\localize\localize.cpp
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Release output file: F:\csgo_64\cstrike15_src\localize\localize.cpp
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Containing unity file:
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PCH file:
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Source file: F:\csgo_64\cstrike15_src\public\tier0\memoverride.cpp
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Debug output file: F:\csgo_64\cstrike15_src\public\tier0\memoverride.cpp
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Release output file: F:\csgo_64\cstrike15_src\public\tier0\memoverride.cpp
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Containing unity file:
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PCH file:
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Source file: F:\csgo_64\cstrike15_src\public\registry.cpp
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Debug output file: F:\csgo_64\cstrike15_src\public\registry.cpp
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Release output file: F:\csgo_64\cstrike15_src\public\registry.cpp
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Containing unity file:
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PCH file:
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Source file: F:\csgo_64\cstrike15_src\public\UnicodeFileHelpers.cpp
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Debug output file: F:\csgo_64\cstrike15_src\public\UnicodeFileHelpers.cpp
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Release output file: F:\csgo_64\cstrike15_src\public\UnicodeFileHelpers.cpp
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Containing unity file:
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PCH file:
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1605
localize/localize.cpp
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1605
localize/localize.cpp
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File diff suppressed because it is too large
Load Diff
43
localize/localize.vpc
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43
localize/localize.vpc
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//-----------------------------------------------------------------------------
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// localize.dll project script
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//-----------------------------------------------------------------------------
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$macro SRCDIR ".."
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$Macro OUTBINDIR "$SRCDIR\..\game\bin"
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$include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
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$Configuration
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{
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$Linker [$POSIX]
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{
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$SystemLibraries "iconv" [$OSXALL]
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}
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}
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$Project "localize"
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{
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$Folder "Public Header Files"
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{
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$File "$SRCDIR\public\localize\ilocalize.h"
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}
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$Folder "Source Files"
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{
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$File "localize.cpp"
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$File "$SRCDIR\public\registry.cpp"
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$File "$SRCDIR\public\UnicodeFileHelpers.cpp"
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}
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$Folder "Header Files"
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{
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}
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$Folder "Link Libraries"
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{
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$Lib "$LIBPUBLIC\tier2"
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$ImplibExternal steam_api [ ( $WIN32 || $POSIX || $PS3 ) && !$NO_STEAM ]
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$ImplibExternal steam_api64 [ $WIN64 && !$NO_STEAM ]
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}
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}
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13
localize/localize.vpc.vpc_cache
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13
localize/localize.vpc.vpc_cache
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"vpc_cache"
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{
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"CacheVersion" "1"
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"win32"
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{
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"CRCFile" "localize.vcxproj.vpc_crc"
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"OutputFiles"
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{
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"0" "localize.vcxproj"
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"1" "localize.vcxproj.filters"
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}
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}
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}
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2
localize/vsi.nul
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2
localize/vsi.nul
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SN Visual Studio Integration
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IMPORTANT: Do not remove the custom build step for this file
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3
localize/xbox/xbox.def
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3
localize/xbox/xbox.def
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LIBRARY localize_360.dll
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EXPORTS
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CreateInterface @1
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