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materialsystem/shaderapidx9/shaderapidx10_global.h
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materialsystem/shaderapidx9/shaderapidx10_global.h
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//===== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ======//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//===========================================================================//
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#ifndef SHADERAPIDX10_GLOBAL_H
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#define SHADERAPIDX10_GLOBAL_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "shaderapi_global.h"
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#endif // SHADERAPIDX10_GLOBAL_H
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