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public/ifilelist.h
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28
public/ifilelist.h
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//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef IFILELIST_H
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#define IFILELIST_H
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#ifdef _WIN32
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#pragma once
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#endif
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// This class represents a group of files. Internally, it can represent whole folders of files
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// that are in or out of the group. So you can't iterate the list, but you can ask the
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// class if a particular filename is in the list.
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class IFileList
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{
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public:
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virtual bool IsFileInList( const char *pFilename ) = 0;
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virtual void Release() = 0;
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};
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#endif // IFILELIST_H
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