initial
This commit is contained in:
30
public/maya/vsmayadmx.h
Normal file
30
public/maya/vsmayadmx.h
Normal file
@@ -0,0 +1,30 @@
|
||||
//====== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. =======
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
#ifndef VSMAYADMX_H
|
||||
#define VSMAYADMX_H
|
||||
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
// Maya includes
|
||||
|
||||
#include <maya/MDagPath.h>
|
||||
|
||||
// Valve includes
|
||||
|
||||
#include "movieobjects/dmemesh.h"
|
||||
|
||||
class VsMayaDmx
|
||||
{
|
||||
static CDmeMesh *MayaMeshToDmeMesh(
|
||||
const MDagPath &i_mDagPath,
|
||||
DmFileId_t fileId );
|
||||
|
||||
};
|
||||
|
||||
#endif // VSMAYADMX_H
|
||||
Reference in New Issue
Block a user