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public/movieobjects/dmetimeselection.h
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98
public/movieobjects/dmetimeselection.h
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//====== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. =======
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//
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// Purpose:
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//
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//=============================================================================
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#ifndef DMETIMESELECTION_H
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#define DMETIMESELECTION_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "datamodel/dmelement.h"
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#include "datamodel/dmattributevar.h"
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#include "movieobjects/dmetimeselectiontimes.h"
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enum RecordingState_t;
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class CDmeTimeSelection : public CDmElement
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{
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DEFINE_ELEMENT( CDmeTimeSelection, CDmElement );
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public:
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bool IsEnabled() const;
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void SetEnabled( bool state );
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bool IsRelative() const;
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void SetRelative( DmeTime_t time, bool state );
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DmeTime_t GetAbsFalloff( DmeTime_t time, int side ) const;
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DmeTime_t GetAbsHold( DmeTime_t time, int side ) const;
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DmeTime_t GetRelativeFalloff( DmeTime_t time, int side ) const;
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DmeTime_t GetRelativeHold( DmeTime_t time, int side ) const;
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void SetAbsFalloff( DmeTime_t time, int side, DmeTime_t absfallofftime );
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void SetAbsHold ( DmeTime_t time, int side, DmeTime_t absholdtime );
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int GetFalloffInterpolatorType( int side ) const;
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void SetFalloffInterpolatorType( int side, int interpolatorType );
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void GetAlphaForTime( DmeTime_t t, DmeTime_t curtime, byte &alpha );
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float GetAmountForTime( DmeTime_t t, DmeTime_t curtime );
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float AdjustFactorForInterpolatorType( float factor, int side );
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void CopyFrom( const CDmeTimeSelection &src );
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void GetAbsTimes( DmeTime_t time, DmeTime_t pTimes[TS_TIME_COUNT] ) const;
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void GetCurrent( DmeTime_t pTimes[TS_TIME_COUNT] ) const;
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void SetCurrent( const TimeSelection_t × );
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float GetThreshold() const;
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void SetThreshold( float threshold );
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DmeTime_t GetResampleInterval() const;
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void SetResampleInterval( DmeTime_t resampleInterval );
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void SetRecordingState( RecordingState_t state );
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RecordingState_t GetRecordingState() const;
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void GetTimeSelectionTimes( DmeTime_t curtime, DmeTime_t t[ TS_TIME_COUNT ] ) const;
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void SetTimeSelectionTimes( DmeTime_t curtime, DmeTime_t t[ TS_TIME_COUNT ] );
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// Does selection extend to 'infinity' in this side?
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bool IsInfinite( int side ) const;
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void SetInfinite( int side );
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bool IsFullyInfinite() const;
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bool IsEitherInfinite() const;
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void GetInfinite( bool bInfinite[ 2 ] ) const;
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DmeTime_t GetAbsTime( DmeTime_t time, int tsType ) const;
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DmeTime_t GetRelativeTime( DmeTime_t time, int tsType ) const;
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void SetAbsTime( DmeTime_t time, int tsType, DmeTime_t absTime );
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// helper to see if any of the times are really close to DME_MAXTIME/DME_MINTIME but not exactly on them
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bool IsSuspicious( bool bCheckHoldAndFalloff = false );
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private:
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CDmeTimeSelection & operator =( const CDmeTimeSelection& src ) { Assert( 0 ); }
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void ConvertToRelative( DmeTime_t time );
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void ConvertToAbsolute( DmeTime_t time );
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CDmaVar< bool > m_bEnabled;
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CDmaVar< bool > m_bRelative;
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// These are all offsets from the "current" head position in seconds, or they are absolute times if not using relative mode
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CDmaTime m_falloff[ 2 ];
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CDmaTime m_hold[ 2 ];
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CDmaVar< int > m_nFalloffInterpolatorType[ 2 ];
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CDmaVar< float > m_threshold;
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CDmaTime m_resampleInterval;
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CDmaVar< int > m_nRecordingState;
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};
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#endif // DMETIMESELECTION_H
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