initial
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42
public/resourcefile/schema/particles.g.h
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42
public/resourcefile/schema/particles.g.h
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//-----------------------------------------------------------------------------
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// Autogenerated by schema compiler, compiled May 22 2009 14:03:37
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// Do not hand-edit or check in this file!!
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//-----------------------------------------------------------------------------
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#ifndef PARTICLES_G_H
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#define PARTICLES_G_H
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#ifdef COMPILER_MSVC
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#pragma once
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#endif
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#include "resourcefile/schema.h"
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//-----------------------------------------------------------------------------
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// Forward declarations
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//-----------------------------------------------------------------------------
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struct ParticleSystemDefinition_t;
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//-----------------------------------------------------------------------------
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// Structure definitions
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//-----------------------------------------------------------------------------
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//! dmeElementType = "DmeParticleSystemDefinition"
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schema struct ParticleSystemDefinition_t
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{
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int32 max_particles;
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int32 initial_particles;
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CResourceString material;
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float32 cull_radius;
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CResourceArray< CResourceReference< ParticleSystemDefinition_t > > children;
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};
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DEFINE_RESOURCE_TYPE( ParticleSystemDefinition_t, RESOURCE_TYPE_PARTICLE_SYSTEM );
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typedef const ResourceBinding_t< ParticleSystemDefinition_t > *HParticleSystem;
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typedef CStrongHandle< ParticleSystemDefinition_t > HParticleSystemStrong;
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#define PARTICLE_SYSTEM_HANDLE_INVALID ( (HParticleSystem)0 )
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#endif // PARTICLES_G_H
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55
public/resourcefile/schema/resourceextreflist.g.h
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55
public/resourcefile/schema/resourceextreflist.g.h
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#ifndef RESOURCEEXTREFLIST_G_H
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#define RESOURCEEXTREFLIST_G_H
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#ifdef COMPILER_MSVC
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#pragma once
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#endif
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#include "resourcefile/schema.h"
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//-----------------------------------------------------------------------------
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// Forward declarations
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//-----------------------------------------------------------------------------
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struct ResourceExtRefList_t;
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struct ResourceExtRefTypeList_t;
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struct ResourceExtRefInfo_t;
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//-----------------------------------------------------------------------------
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// Enum definitions
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//-----------------------------------------------------------------------------
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schema enum ResourceExtRefistVersion_t
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{
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RESOURCE_EXT_REF_LIST_VERSION = 1,// (explicit)
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};
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//-----------------------------------------------------------------------------
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// Structure definitions
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//-----------------------------------------------------------------------------
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//! resourceBlockType = "RERL"
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schema struct ResourceExtRefList_t
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{
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uint32 m_nVersion;
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CResourceArray< ResourceExtRefTypeList_t > m_ResourceTypeList;
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CResourceArray< CResourcePointer< char > > m_FileNameList;
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};
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DEFINE_RESOURCE_BLOCK_TYPE( ResourceExtRefList_t, 'R', 'E', 'R', 'L' )
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schema struct ResourceExtRefTypeList_t
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{
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uint32 m_nResourceType; // see ResourceType_t
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CResourceArray< ResourceExtRefInfo_t > m_Resources;
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};
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schema struct ResourceExtRefInfo_t
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{
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uint32 m_nId; // see ResourceId_t
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uint32 m_nFileNameIndex; // index into ResourceExtRefList_t::m_pFileNameList
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CResourcePointer< char > m_pResourceName;
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};
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#endif // RESOURCEEXTREFLIST_G_H
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54
public/resourcefile/schema/resourceidlist.g.h
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54
public/resourcefile/schema/resourceidlist.g.h
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#ifndef RESOURCEIDLIST_G_H
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#define RESOURCEIDLIST_G_H
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#ifdef COMPILER_MSVC
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#pragma once
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#endif
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#include "resourcefile/schema.h"
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//-----------------------------------------------------------------------------
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// Forward declarations
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//-----------------------------------------------------------------------------
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struct ResourceIdList_t;
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struct ResourceIdTypeList_t;
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struct ResourceIdInfo_t;
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//-----------------------------------------------------------------------------
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// Enum definitions
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//-----------------------------------------------------------------------------
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schema enum ResourceIdListVersion_t
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{
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RESOURCE_ID_LIST_VERSION = 1,// (explicit)
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};
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//-----------------------------------------------------------------------------
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// Structure definitions
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//-----------------------------------------------------------------------------
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//! resourceBlockType = "RIDL"
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schema struct ResourceIdList_t
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{
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uint32 m_nVersion;
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CResourceArray< ResourceIdTypeList_t > m_ResourceTypeList;
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};
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DEFINE_RESOURCE_BLOCK_TYPE( ResourceIdList_t, 'R', 'I', 'D', 'L' )
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schema struct ResourceIdTypeList_t
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{
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uint32 m_nResourceType; // see ResourceType_t
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CResourceArray< ResourceIdInfo_t > m_Resources;
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};
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schema struct ResourceIdInfo_t
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{
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uint32 m_nId; // see ResourceId_t
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uint32 m_nEstimatedSize;
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uint32 m_nPermanentDataSize;
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CResourcePointer< void > m_PermanentData;
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};
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#endif // RESOURCEIDLIST_G_H
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60
public/resourcefile/schema/sheet.g.h
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60
public/resourcefile/schema/sheet.g.h
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//-----------------------------------------------------------------------------
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// Autogenerated by schema compiler, compiled May 25 2009 11:22:37
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// Do not hand-edit or check in this file!!
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//-----------------------------------------------------------------------------
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#ifndef SHEET_G_H
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#define SHEET_G_H
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#ifdef COMPILER_MSVC
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#pragma once
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#endif
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#include "resourcefile/schema.h"
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#include "rendersystem/schema/texture.g.h"
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//-----------------------------------------------------------------------------
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// Forward declarations
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//-----------------------------------------------------------------------------
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struct Sheet_t;
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struct SheetSequence_t;
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struct SheetSequenceFrame_t;
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struct SheetFrameImage_t;
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//-----------------------------------------------------------------------------
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// Structure definitions
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//-----------------------------------------------------------------------------
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schema struct Sheet_t
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{
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CResourceReference< TextureBits_t > m_hTexture;
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CResourceArray< SheetSequence_t > m_Sequences;
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};
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class CSheet; // Forward declaration of associated runtime class
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DEFINE_RESOURCE_CLASS_TYPE( Sheet_t, CSheet, RESOURCE_TYPE_SHEET );
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typedef const ResourceBinding_t< CSheet > *HSheet;
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typedef CStrongHandle< CSheet > HSheetStrong;
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#define SHEET_HANDLE_INVALID ( (HSheet)0 )
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schema struct SheetSequence_t
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{
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uint32 m_nId;
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bool m_bClamp;
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CResourceArray< SheetSequenceFrame_t > m_Frames;
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float32 m_flTotalTime;
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};
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schema struct SheetSequenceFrame_t
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{
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float32 m_flDisplayTime;
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CResourceArray< SheetFrameImage_t > m_Images;
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};
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schema struct SheetFrameImage_t
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{
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Vector2D uv[2];
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};
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#endif // SHEET_G_H
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