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public/schemasystem/schemaversionnumbers.h
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public/schemasystem/schemaversionnumbers.h
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#ifndef SCHEMA_VERSION_NUMBERS_H_
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#define SCHEMA_VERSION_NUMBERS_H_
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#pragma once
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/// !!NOTE!! - This file is included in the game AND schemacompiler AND vpc
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/// This is where version numbers are specified to keep all of the files + binding macros in sync
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/// If you need to make an incompatible change to the schema bindings, increment this
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#define SCHEMA_BINDING_VERSION 32
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/// If you need to change the content of schproj files, increment this
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#define SCHEMA_SCHPROJ_VERSION 11
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#endif
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