initial
This commit is contained in:
174
thirdparty/clang/include/llvm/CodeGen/MachineConstantPool.h
vendored
Normal file
174
thirdparty/clang/include/llvm/CodeGen/MachineConstantPool.h
vendored
Normal file
@@ -0,0 +1,174 @@
|
||||
//===-- CodeGen/MachineConstantPool.h - Abstract Constant Pool --*- C++ -*-===//
|
||||
//
|
||||
// The LLVM Compiler Infrastructure
|
||||
//
|
||||
// This file is distributed under the University of Illinois Open Source
|
||||
// License. See LICENSE.TXT for details.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
//
|
||||
/// @file
|
||||
/// This file declares the MachineConstantPool class which is an abstract
|
||||
/// constant pool to keep track of constants referenced by a function.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#ifndef LLVM_CODEGEN_MACHINECONSTANTPOOL_H
|
||||
#define LLVM_CODEGEN_MACHINECONSTANTPOOL_H
|
||||
|
||||
#include "llvm/ADT/DenseSet.h"
|
||||
#include <cassert>
|
||||
#include <climits>
|
||||
#include <vector>
|
||||
|
||||
namespace llvm {
|
||||
|
||||
class Constant;
|
||||
class FoldingSetNodeID;
|
||||
class DataLayout;
|
||||
class TargetMachine;
|
||||
class Type;
|
||||
class MachineConstantPool;
|
||||
class raw_ostream;
|
||||
|
||||
/// Abstract base class for all machine specific constantpool value subclasses.
|
||||
///
|
||||
class MachineConstantPoolValue {
|
||||
virtual void anchor();
|
||||
Type *Ty;
|
||||
|
||||
public:
|
||||
explicit MachineConstantPoolValue(Type *ty) : Ty(ty) {}
|
||||
virtual ~MachineConstantPoolValue() {}
|
||||
|
||||
/// getType - get type of this MachineConstantPoolValue.
|
||||
///
|
||||
Type *getType() const { return Ty; }
|
||||
|
||||
|
||||
/// getRelocationInfo - This method classifies the entry according to
|
||||
/// whether or not it may generate a relocation entry. This must be
|
||||
/// conservative, so if it might codegen to a relocatable entry, it should say
|
||||
/// so. The return values are the same as Constant::getRelocationInfo().
|
||||
virtual unsigned getRelocationInfo() const = 0;
|
||||
|
||||
virtual int getExistingMachineCPValue(MachineConstantPool *CP,
|
||||
unsigned Alignment) = 0;
|
||||
|
||||
virtual void addSelectionDAGCSEId(FoldingSetNodeID &ID) = 0;
|
||||
|
||||
/// print - Implement operator<<
|
||||
virtual void print(raw_ostream &O) const = 0;
|
||||
};
|
||||
|
||||
inline raw_ostream &operator<<(raw_ostream &OS,
|
||||
const MachineConstantPoolValue &V) {
|
||||
V.print(OS);
|
||||
return OS;
|
||||
}
|
||||
|
||||
|
||||
/// This class is a data container for one entry in a MachineConstantPool.
|
||||
/// It contains a pointer to the value and an offset from the start of
|
||||
/// the constant pool.
|
||||
/// @brief An entry in a MachineConstantPool
|
||||
class MachineConstantPoolEntry {
|
||||
public:
|
||||
/// The constant itself.
|
||||
union {
|
||||
const Constant *ConstVal;
|
||||
MachineConstantPoolValue *MachineCPVal;
|
||||
} Val;
|
||||
|
||||
/// The required alignment for this entry. The top bit is set when Val is
|
||||
/// a target specific MachineConstantPoolValue.
|
||||
unsigned Alignment;
|
||||
|
||||
MachineConstantPoolEntry(const Constant *V, unsigned A)
|
||||
: Alignment(A) {
|
||||
Val.ConstVal = V;
|
||||
}
|
||||
MachineConstantPoolEntry(MachineConstantPoolValue *V, unsigned A)
|
||||
: Alignment(A) {
|
||||
Val.MachineCPVal = V;
|
||||
Alignment |= 1U << (sizeof(unsigned)*CHAR_BIT-1);
|
||||
}
|
||||
|
||||
/// isMachineConstantPoolEntry - Return true if the MachineConstantPoolEntry
|
||||
/// is indeed a target specific constantpool entry, not a wrapper over a
|
||||
/// Constant.
|
||||
bool isMachineConstantPoolEntry() const {
|
||||
return (int)Alignment < 0;
|
||||
}
|
||||
|
||||
int getAlignment() const {
|
||||
return Alignment & ~(1 << (sizeof(unsigned)*CHAR_BIT-1));
|
||||
}
|
||||
|
||||
Type *getType() const;
|
||||
|
||||
/// getRelocationInfo - This method classifies the entry according to
|
||||
/// whether or not it may generate a relocation entry. This must be
|
||||
/// conservative, so if it might codegen to a relocatable entry, it should say
|
||||
/// so. The return values are:
|
||||
///
|
||||
/// 0: This constant pool entry is guaranteed to never have a relocation
|
||||
/// applied to it (because it holds a simple constant like '4').
|
||||
/// 1: This entry has relocations, but the entries are guaranteed to be
|
||||
/// resolvable by the static linker, so the dynamic linker will never see
|
||||
/// them.
|
||||
/// 2: This entry may have arbitrary relocations.
|
||||
unsigned getRelocationInfo() const;
|
||||
};
|
||||
|
||||
/// The MachineConstantPool class keeps track of constants referenced by a
|
||||
/// function which must be spilled to memory. This is used for constants which
|
||||
/// are unable to be used directly as operands to instructions, which typically
|
||||
/// include floating point and large integer constants.
|
||||
///
|
||||
/// Instructions reference the address of these constant pool constants through
|
||||
/// the use of MO_ConstantPoolIndex values. When emitting assembly or machine
|
||||
/// code, these virtual address references are converted to refer to the
|
||||
/// address of the function constant pool values.
|
||||
/// @brief The machine constant pool.
|
||||
class MachineConstantPool {
|
||||
const DataLayout *TD; ///< The machine's DataLayout.
|
||||
unsigned PoolAlignment; ///< The alignment for the pool.
|
||||
std::vector<MachineConstantPoolEntry> Constants; ///< The pool of constants.
|
||||
/// MachineConstantPoolValues that use an existing MachineConstantPoolEntry.
|
||||
DenseSet<MachineConstantPoolValue*> MachineCPVsSharingEntries;
|
||||
public:
|
||||
/// @brief The only constructor.
|
||||
explicit MachineConstantPool(const DataLayout *td)
|
||||
: TD(td), PoolAlignment(1) {}
|
||||
~MachineConstantPool();
|
||||
|
||||
/// getConstantPoolAlignment - Return the alignment required by
|
||||
/// the whole constant pool, of which the first element must be aligned.
|
||||
unsigned getConstantPoolAlignment() const { return PoolAlignment; }
|
||||
|
||||
/// getConstantPoolIndex - Create a new entry in the constant pool or return
|
||||
/// an existing one. User must specify the minimum required alignment for
|
||||
/// the object.
|
||||
unsigned getConstantPoolIndex(const Constant *C, unsigned Alignment);
|
||||
unsigned getConstantPoolIndex(MachineConstantPoolValue *V,unsigned Alignment);
|
||||
|
||||
/// isEmpty - Return true if this constant pool contains no constants.
|
||||
bool isEmpty() const { return Constants.empty(); }
|
||||
|
||||
const std::vector<MachineConstantPoolEntry> &getConstants() const {
|
||||
return Constants;
|
||||
}
|
||||
|
||||
/// print - Used by the MachineFunction printer to print information about
|
||||
/// constant pool objects. Implemented in MachineFunction.cpp
|
||||
///
|
||||
void print(raw_ostream &OS) const;
|
||||
|
||||
/// dump - Call print(cerr) to be called from the debugger.
|
||||
void dump() const;
|
||||
};
|
||||
|
||||
} // End llvm namespace
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user