This commit is contained in:
nephacks
2025-06-04 03:22:50 +02:00
parent f234f23848
commit f12416cffd
14243 changed files with 6446499 additions and 26 deletions

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//===- InlinerPass.h - Code common to all inliners --------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines a simple policy-based bottom-up inliner. This file
// implements all of the boring mechanics of the bottom-up inlining, while the
// subclass determines WHAT to inline, which is the much more interesting
// component.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_TRANSFORMS_IPO_INLINERPASS_H
#define LLVM_TRANSFORMS_IPO_INLINERPASS_H
#include "llvm/Analysis/CallGraphSCCPass.h"
namespace llvm {
class CallSite;
class DataLayout;
class InlineCost;
template<class PtrType, unsigned SmallSize>
class SmallPtrSet;
/// Inliner - This class contains all of the helper code which is used to
/// perform the inlining operations that do not depend on the policy.
///
struct Inliner : public CallGraphSCCPass {
explicit Inliner(char &ID);
explicit Inliner(char &ID, int Threshold, bool InsertLifetime);
/// getAnalysisUsage - For this class, we declare that we require and preserve
/// the call graph. If the derived class implements this method, it should
/// always explicitly call the implementation here.
virtual void getAnalysisUsage(AnalysisUsage &Info) const;
// Main run interface method, this implements the interface required by the
// Pass class.
virtual bool runOnSCC(CallGraphSCC &SCC);
using llvm::Pass::doFinalization;
// doFinalization - Remove now-dead linkonce functions at the end of
// processing to avoid breaking the SCC traversal.
virtual bool doFinalization(CallGraph &CG);
/// This method returns the value specified by the -inline-threshold value,
/// specified on the command line. This is typically not directly needed.
///
unsigned getInlineThreshold() const { return InlineThreshold; }
/// Calculate the inline threshold for given Caller. This threshold is lower
/// if the caller is marked with OptimizeForSize and -inline-threshold is not
/// given on the comand line. It is higher if the callee is marked with the
/// inlinehint attribute.
///
unsigned getInlineThreshold(CallSite CS) const;
/// getInlineCost - This method must be implemented by the subclass to
/// determine the cost of inlining the specified call site. If the cost
/// returned is greater than the current inline threshold, the call site is
/// not inlined.
///
virtual InlineCost getInlineCost(CallSite CS) = 0;
/// removeDeadFunctions - Remove dead functions.
///
/// This also includes a hack in the form of the 'AlwaysInlineOnly' flag
/// which restricts it to deleting functions with an 'AlwaysInline'
/// attribute. This is useful for the InlineAlways pass that only wants to
/// deal with that subset of the functions.
bool removeDeadFunctions(CallGraph &CG, bool AlwaysInlineOnly = false);
private:
// InlineThreshold - Cache the value here for easy access.
unsigned InlineThreshold;
// InsertLifetime - Insert @llvm.lifetime intrinsics.
bool InsertLifetime;
/// shouldInline - Return true if the inliner should attempt to
/// inline at the given CallSite.
bool shouldInline(CallSite CS);
};
} // End llvm namespace
#endif

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// llvm/Transforms/IPO/PassManagerBuilder.h - Build Standard Pass -*- C++ -*-=//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the PassManagerBuilder class, which is used to set up a
// "standard" optimization sequence suitable for languages like C and C++.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_TRANSFORMS_IPO_PASSMANAGERBUILDER_H
#define LLVM_TRANSFORMS_IPO_PASSMANAGERBUILDER_H
#include <vector>
namespace llvm {
class TargetLibraryInfo;
class PassManagerBase;
class Pass;
class FunctionPassManager;
/// PassManagerBuilder - This class is used to set up a standard optimization
/// sequence for languages like C and C++, allowing some APIs to customize the
/// pass sequence in various ways. A simple example of using it would be:
///
/// PassManagerBuilder Builder;
/// Builder.OptLevel = 2;
/// Builder.populateFunctionPassManager(FPM);
/// Builder.populateModulePassManager(MPM);
///
/// In addition to setting up the basic passes, PassManagerBuilder allows
/// frontends to vend a plugin API, where plugins are allowed to add extensions
/// to the default pass manager. They do this by specifying where in the pass
/// pipeline they want to be added, along with a callback function that adds
/// the pass(es). For example, a plugin that wanted to add a loop optimization
/// could do something like this:
///
/// static void addMyLoopPass(const PMBuilder &Builder, PassManagerBase &PM) {
/// if (Builder.getOptLevel() > 2 && Builder.getOptSizeLevel() == 0)
/// PM.add(createMyAwesomePass());
/// }
/// ...
/// Builder.addExtension(PassManagerBuilder::EP_LoopOptimizerEnd,
/// addMyLoopPass);
/// ...
class PassManagerBuilder {
public:
/// Extensions are passed the builder itself (so they can see how it is
/// configured) as well as the pass manager to add stuff to.
typedef void (*ExtensionFn)(const PassManagerBuilder &Builder,
PassManagerBase &PM);
enum ExtensionPointTy {
/// EP_EarlyAsPossible - This extension point allows adding passes before
/// any other transformations, allowing them to see the code as it is coming
/// out of the frontend.
EP_EarlyAsPossible,
/// EP_ModuleOptimizerEarly - This extension point allows adding passes
/// just before the main module-level optimization passes.
EP_ModuleOptimizerEarly,
/// EP_LoopOptimizerEnd - This extension point allows adding loop passes to
/// the end of the loop optimizer.
EP_LoopOptimizerEnd,
/// EP_ScalarOptimizerLate - This extension point allows adding optimization
/// passes after most of the main optimizations, but before the last
/// cleanup-ish optimizations.
EP_ScalarOptimizerLate,
/// EP_OptimizerLast -- This extension point allows adding passes that
/// run after everything else.
EP_OptimizerLast,
/// EP_EnabledOnOptLevel0 - This extension point allows adding passes that
/// should not be disabled by O0 optimization level. The passes will be
/// inserted after the inlining pass.
EP_EnabledOnOptLevel0
};
/// The Optimization Level - Specify the basic optimization level.
/// 0 = -O0, 1 = -O1, 2 = -O2, 3 = -O3
unsigned OptLevel;
/// SizeLevel - How much we're optimizing for size.
/// 0 = none, 1 = -Os, 2 = -Oz
unsigned SizeLevel;
/// LibraryInfo - Specifies information about the runtime library for the
/// optimizer. If this is non-null, it is added to both the function and
/// per-module pass pipeline.
TargetLibraryInfo *LibraryInfo;
/// Inliner - Specifies the inliner to use. If this is non-null, it is
/// added to the per-module passes.
Pass *Inliner;
bool DisableSimplifyLibCalls;
bool DisableUnitAtATime;
bool DisableUnrollLoops;
bool BBVectorize;
bool SLPVectorize;
bool LoopVectorize;
private:
/// ExtensionList - This is list of all of the extensions that are registered.
std::vector<std::pair<ExtensionPointTy, ExtensionFn> > Extensions;
public:
PassManagerBuilder();
~PassManagerBuilder();
/// Adds an extension that will be used by all PassManagerBuilder instances.
/// This is intended to be used by plugins, to register a set of
/// optimisations to run automatically.
static void addGlobalExtension(ExtensionPointTy Ty, ExtensionFn Fn);
void addExtension(ExtensionPointTy Ty, ExtensionFn Fn);
private:
void addExtensionsToPM(ExtensionPointTy ETy, PassManagerBase &PM) const;
void addInitialAliasAnalysisPasses(PassManagerBase &PM) const;
public:
/// populateFunctionPassManager - This fills in the function pass manager,
/// which is expected to be run on each function immediately as it is
/// generated. The idea is to reduce the size of the IR in memory.
void populateFunctionPassManager(FunctionPassManager &FPM);
/// populateModulePassManager - This sets up the primary pass manager.
void populateModulePassManager(PassManagerBase &MPM);
void populateLTOPassManager(PassManagerBase &PM, bool Internalize,
bool RunInliner, bool DisableGVNLoadPRE = false);
};
/// Registers a function for adding a standard set of passes. This should be
/// used by optimizer plugins to allow all front ends to transparently use
/// them. Create a static instance of this class in your plugin, providing a
/// private function that the PassManagerBuilder can use to add your passes.
struct RegisterStandardPasses {
RegisterStandardPasses(PassManagerBuilder::ExtensionPointTy Ty,
PassManagerBuilder::ExtensionFn Fn) {
PassManagerBuilder::addGlobalExtension(Ty, Fn);
}
};
} // end namespace llvm
#endif