initial
This commit is contained in:
22
unitlib/_vpc_/manifest_unitlib/win32/manifest.txt
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22
unitlib/_vpc_/manifest_unitlib/win32/manifest.txt
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// ----------------------------------------- //
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// File generated by VPC //
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// ----------------------------------------- //
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Source file: F:\csgo_64\cstrike15_src\common\debug_dll_check.cpp
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Debug output file: F:\csgo_64\cstrike15_src\common\debug_dll_check.cpp
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Release output file: F:\csgo_64\cstrike15_src\common\debug_dll_check.cpp
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Containing unity file:
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PCH file:
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Source file: F:\csgo_64\cstrike15_src\public\tier0\memoverride.cpp
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Debug output file: F:\csgo_64\cstrike15_src\public\tier0\memoverride.cpp
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Release output file: F:\csgo_64\cstrike15_src\public\tier0\memoverride.cpp
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Containing unity file:
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PCH file:
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Source file: F:\csgo_64\cstrike15_src\unitlib\unitlib.cpp
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Debug output file: F:\csgo_64\cstrike15_src\unitlib\unitlib.cpp
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Release output file: F:\csgo_64\cstrike15_src\unitlib\unitlib.cpp
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Containing unity file:
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PCH file:
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156
unitlib/unitlib.cpp
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156
unitlib/unitlib.cpp
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//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#include "unitlib/unitlib.h"
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#include "tier0/dbg.h"
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#include <string.h>
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#include "memdbgon.h"
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//-----------------------------------------------------------------------------
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//
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// Base class for test cases
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//
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//-----------------------------------------------------------------------------
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CTestCase::CTestCase( char const* pName, ITestSuite* pParent )
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{
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Assert( pName );
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m_pName = new char[strlen(pName) + 1];
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strcpy( m_pName, pName );
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// Only install the test case if it has no parent
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if (pParent)
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{
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pParent->AddTest( this );
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}
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else
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{
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UnitTestInstallTestCase( this );
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}
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}
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CTestCase::~CTestCase()
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{
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if (m_pName)
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delete[] m_pName;
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}
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char const* CTestCase::GetName()
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{
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return m_pName;
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}
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//-----------------------------------------------------------------------------
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//
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// Test suite class
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//
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//-----------------------------------------------------------------------------
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CTestSuite::CTestSuite( char const* pName, ITestSuite* pParent )
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{
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m_TestCount = 0;
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m_ppTestCases = 0;
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m_pName = new char[strlen(pName) + 1];
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strcpy( m_pName, pName );
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// Only install the test case if it has no parent
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if (pParent)
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{
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pParent->AddTest( this );
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}
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else
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{
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UnitTestInstallTestCase( this );
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}
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}
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CTestSuite::~CTestSuite()
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{
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if (m_ppTestCases)
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free(m_ppTestCases);
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if (m_pName)
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delete[] m_pName;
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}
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char const* CTestSuite::GetName()
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{
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return m_pName;
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}
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void CTestSuite::AddTest( ITestCase* pTest )
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{
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Assert( pTest );
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if (!m_ppTestCases)
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{
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m_ppTestCases = (ITestCase**)malloc( sizeof(ITestCase**) );
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}
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else
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{
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m_ppTestCases = (ITestCase**)realloc( m_ppTestCases, (m_TestCount+1) * sizeof(ITestCase**) );
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}
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m_ppTestCases[m_TestCount++] = pTest;
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}
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void CTestSuite::RunTest()
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{
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for ( int i = 0; i < m_TestCount; ++i )
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{
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m_ppTestCases[i]->RunTest();
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}
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}
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//-----------------------------------------------------------------------------
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// This is the main function exported by the unit test library used by
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// unit test DLLs to install their test cases into a list to be run
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//-----------------------------------------------------------------------------
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static int s_TestCount = 0;
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static int s_TestAllocated = 0;
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static ITestCase** s_ppTestCases = 0;
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void UnitTestInstallTestCase( ITestCase* pTest )
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{
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Assert( pTest );
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if (s_TestCount == s_TestAllocated)
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{
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if (!s_ppTestCases)
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{
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s_ppTestCases = (ITestCase**)malloc( 16 * sizeof(ITestCase**) );
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s_TestAllocated = 16;
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}
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else
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{
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s_ppTestCases = (ITestCase**)realloc( s_ppTestCases, s_TestAllocated * 2 * sizeof(ITestCase**) );
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s_TestAllocated *= 2;
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}
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}
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s_ppTestCases[s_TestCount++] = pTest;
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}
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//-----------------------------------------------------------------------------
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// These are the methods used by the unit test running program to run all tests
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//-----------------------------------------------------------------------------
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int UnitTestCount()
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{
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return s_TestCount;
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}
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ITestCase* GetUnitTest( int i )
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{
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Assert( i < s_TestCount );
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return s_ppTestCases[i];
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}
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45
unitlib/unitlib.vpc
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45
unitlib/unitlib.vpc
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@@ -0,0 +1,45 @@
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//-----------------------------------------------------------------------------
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// UNITLIB.VPC
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//
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// Project Script
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//-----------------------------------------------------------------------------
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$Macro SRCDIR ".."
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$Macro OUTBINDIR "$SRCDIR\..\game\bin"
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$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
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$Configuration
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{
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$Compiler
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{
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$PreprocessorDefinitions "$BASE;UNITLIB_DLL_EXPORT"
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}
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$PreLinkEvent [!$POSIX]
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{
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$CommandLine "call $SRCDIR\vpc_scripts\valve_p4_edit.cmd $SRCDIR\lib\public\$(TargetName).lib $SRCDIR" "\n" \
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"call $SRCDIR\vpc_scripts\valve_p4_edit.cmd $SRCDIR\lib\public\$(TargetName).exp $SRCDIR" "\n" \
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"$BASE"
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}
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$Linker [!$POSIX]
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{
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$AdditionalDependencies "odbc32.lib odbccp32.lib"
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$ImportLibrary "$SRCDIR\lib\public\$(TargetName).lib"
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}
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}
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$Project "Unitlib"
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{
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$Folder "Source Files"
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{
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$File "unitlib.cpp"
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}
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$Folder "Header Files"
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{
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$File "$SRCDIR\public\unitlib\unitlib.h"
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}
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}
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13
unitlib/unitlib.vpc.vpc_cache
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13
unitlib/unitlib.vpc.vpc_cache
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@@ -0,0 +1,13 @@
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"vpc_cache"
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{
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"CacheVersion" "1"
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"win32"
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{
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"CRCFile" "unitlib.vcxproj.vpc_crc"
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"OutputFiles"
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{
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"0" "unitlib.vcxproj"
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"1" "unitlib.vcxproj.filters"
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}
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}
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}
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